Additions
Items
- Sun & Brainpower: Throwable. Collectable if you have the corresponding bag.
- Bags of Sun & Brainpower: Stores the corresponding currency. The currency inside is used for seed packets unless you wear Dave's Pan.
- Lawnmower: Placeable. Pathfinds to the nearest graveyard block when a zombie touches it.
Blocks
- Graveyard Block & Marker: The end goal for lawnmowers.
- Sun Spawner & Brainpower Beacon: Spawns their corresponding currency during daytime. If powered by redstone, it stops.
Additions
Items
- Dave's Pan: Prevents seed packet cooldowns when worn. Only accessible through commands to prevent abuse from players in creative mode.
Blocks
- Garden Block: The end goal for zombies.
- Lawn Block: An area that only plants can occupy.
- Fertile Path Blocks: Areas that both zombies and plants can occupy.
- Zombie Path Blocks: Areas that only zombies can occupy.
- Unsodded Lawn Block: An area that neither plants nor zombies can occupy. This non-marker form is decorative, as this is the default behavior for blocks.
- Markers: Take every previous block, and make them intangible and on the ground versus in it. Takes priority over the behavior of the block below it.
Plants
- Peashooter: Shoots peas at zombies in a 3 by 3 square.
Zombies
- Basic Zombie: Trudges forward and has no remarkable traits.
- Conehead Zombie: Road cones protect his head, until they fall off, that is.