- Add option to set the minimum height required for a Homing Attack (default is 0)
Full Changelog: https://github.com/mfletcher2/homingattack-boost-mod/compare/1.20.1-1.7...1.20.1-1.7a
- Add option to keep momentum after a Homing Attack (set
Homing Attack horizontal knockbackin mod options to0) - Fix homing attack going through enemies without hitting
- Allow targeting enemies without directly looking at them. This will target the closest living entity that is in front of you. (set
Homing Attack angle rangeto0for original behavior) - Add homing attack on jump keybind
- Scale Homing Attack damage with held item
- Add options to disable animations and change reticle types
- Improve config screen layout
- Fix reticle beep when looking at non-living entities
- Add option to toggle boost (instead of holding the key)
- Add knockback to homing attack target
- Add option to disable boost on water
- Add cooldown for homing attack (1 second by default)
- Change boost effect duration to infinite (compatibility with ExtraSounds)
- Check whether homing & boost are enabled on server side
- Use injections in mixins, not overrides (for mod compatibility)
Full Changelog: https://github.com/mfletcher2/homingattack-boost-mod/compare/1.20.1-1.6a...1.20.1-1.7
Hotfix for two small issues:
- Fix missing translation key for creative menu tab
- Fix item positioning when blocks are dropped
New in 1.6:
- Add Dash Panel, Dash Ring, and Spring blocks
- Fix crash on dedicated servers
- Add lots of new config options
- Change config library to Fzzy Config (old config files are not compatible)
- Include PlayerAnimator dependency (separate download no longer required)
Full Changelog: https://github.com/mfletcher2/homingattack-boost-mod/commits/1.20.1-1.6a
- Add Dash Panel, Dash Ring, and Spring blocks
- Fix crash on dedicated servers
- Add lots of new config options
- Change config library to Fzzy Config (old config files are not compatible)
- Include PlayerAnimator dependency (separate download no longer required)
Full Changelog: https://github.com/mfletcher2/homingattack-boost-mod/commits/1.20.1-1.6
Add homing reticle and sound with an option to disable the sound
Add syncing homing range with the server
Fix Forge settings integration
Fix Cloth Config translations
Mark as release because why not
Single JAR for Fabric and Forge
Fix boost not working when in one block of water
Added running on water and custom sounds
New dependency: Architectury API
Added running on water and custom sounds
New dependencies: Architectury API and PlayerAnimator
Initial forge release
Fixes errors showing up when server starts
Initial 1.20.1 release
Fixed several issues: fixed instant crash on server
fixed boost toggling when against a block
fixed homing attack not going very far
Initial release


