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  • Add no_hunger NBT tag as a just-in-case-hotfix for the creative feeder sometimes not being creative.
  • Potentially fix the creative feeder not being creative.
  • Hopefully cover all remaining NPEs.
  • Polydex support.
  • WAILA plugin no longer shows genes - use the magnifying glass.
  • Critical NoAI changes.
  • Decrease chance that MoveTowardsOtherHonksOfSameTypeGoal will start.
  • Honks will now more reliable go paddling.
  • Honks will now sit on top of warm blocks (but not campfires).

Changelog

  • Add an adventure mode check for the feeder.
  • Fix a couple of issues with the feeder.
  • Add creative feeder.
  • Add WAILA supoprt for the feeder.

Full Changelog

Fix annoying advancement triggering whenever you eat anything

Changelog

  • Create a very rudimentary system to autogenerate Honk textures. They're very ugly but they're prettier than the missing textures.

  • More speed tweaks.

  • Begin the texture update.

  • Add specific blood, DNA, and egg types to a creative tab.

    • This means that Honk types are now synchronised to the client from a dedicated server.
  • Add a processing sound for the DNA Combinator.

  • Add advancements.

  • Add recipes.

    Full Changelog

Changelog

Fixes crash.

Changelog

  • Add a command for summoning Honks.
  • Various small gameplay tweaks.
  • Fix Honks having tunnel vision.
  • Fixed a crash where Honks could somehow have a zombie as a parent and then that would cause a ClassCastException.
  • Honks are no longer fast enough to phase through walls. Most of the time.
  • Add death sound.
  • Make all machine sounds looping.
  • Fix an issue with the syringe.
  • Fix a sidedness issue with the machines.
  • Fix an issue where the client would be in denial about a Honk's type.
  • Allow eggs to be cooked into fried eggs.
  • Add the feeder, along with some cursed datagen-at-home code for it.
  • You can mine machines now! Stuff is tagged correctly!
  • Add remainder slot to the centrifuge screen texture.

Full Changelog

Changelog

  • Fixed the NPE when summoning Honks and Eggs incorrectly.
  • Improve WAILA compatibility.
  • Make use of the reproductivity gene.

Full Changelog

Changelog

  • Add dependencies to quilt.mod.json.

Full Changelog

Changelog

  • Don't accidentally include a PDF of BisectHosting's RightClickHarvest assets in the mod...nice

Full Changelog

Changelog

  • Add basic types. Not much thought has been put into this yet, as it's just for the showcase.
  • Honk values are now scaled with its tier.
  • Add WAILA support.
  • Add icon and description.
  • Various fixes.

Full Changelog

Changelog

  • Add DNA Combinator.
  • Add loot table for Mod Logo.
  • Introduced a sidedness issue which I will fix later because it doesn't cause a crash.
  • Made Mod Logo equipable.
  • Extend AnimalEntity, as I should have done months ago.
  • Fixed 'a few' NPEs.
  • Added breeding.
    • The gene combination algorithm is pretty shitty for now.
  • Made eggs more fragile.
  • Made some AI improvements to honk honk.
    • They'll only run if they're too hurt now. Otherwise, they'll fight back.
    • They will get revenge even in peaceful mode.

Full Changelog

Changelog

Features

Fixes

Closed issues: None.

Full Changelog

External resources



Project members

Jam Core

Jam Core

Organization

Jomlom

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID