Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
HorseStats puts your mount's real stats on screen the moment you climb on. Get on any horse, donkey, mule or llama and a compact panel appears in the top-left corner:
Horse
Health: 22.0 / 30.0
Speed: 9.42 m/s
Jump: 3.86 blocks
No inventory to open, no guessing - the numbers update live as you ride.
What it shows
- Mount name - Horse, Donkey, Mule or Llama, so you always know what you're on.
- Health - current / max hit points of the animal, colored green / yellow / red as it drops.
- Speed - the mount's top ground speed in blocks per second, derived from its movement-speed attribute.
- Jump - how high the mount can jump, in blocks, derived from its jump-strength attribute.
Why
Two horses that look identical can have wildly different speed and jump. Vanilla only hints at this through feel, and the one existing readout lives buried in the mount's inventory screen. HorseStats shows the numbers that actually matter the instant you mount up, so you can tell a keeper from a dud at a glance while breeding or shopping.
How it works
- Reads health straight from the mount via the standard living-entity API.
- Reads the speed and jump attributes by their stable registry ids, so it stays correct across every supported version.
- Converts jump strength to blocks with the vanilla jump-height curve, and movement speed to blocks/second.
- Renders through Fabric's HudRenderCallback, so F1 (hide HUD) hides it like any vanilla overlay.
- Read-only - never changes the mount, never sends a packet. Safe on any server.
Controls
- H - toggle the HUD on / off (default: on)
Compatibility
Works on Minecraft 1.21.8, 1.21.9, 1.21.10, and 1.21.11 with Fabric Loader 0.16+. One JAR for all four versions - install with Fabric API and drop into your mods/ folder. Pure client-side; safe to install on any server. Zero config files.


