Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Shout out to NerdyPuzzle for making the plugin that is used to make the 1.20.1 version and Azzier for making the plugin that is used to make the 1.19.2 & 1.18.2 verions
This mod only adds attributes which makes this mod by itself only useable using commands. The main application of this mod is as a utility for pack makers who are using mods that are able to alter attributes for either balancing and/or leveling progression.
No matter which TaCZ gun packs and addons you have, these seven attributes will always apply as long as the gun uses either the TaCZ Bullet damage type or the Explosion Player damage type:
hoths_tacz_attributes:firemode_auto_damage
hoths_tacz_attributes:firemode_burst_damage
hoths_tacz_attributes:firemode_semi_damage
hoths_tacz_attributes:generic_gun_damage
hoths_tacz_attributes:melee_gun_damage
hoths_tacz_attributes:ads_gun_damage
hoths_tacz_attributes:hipfire_gun_damage
List of Gun Packs that are supported in the 1.20.1 version beyond the seven attributes above:
Up to the 1.0.3 Version's guns of TaCZ Base Gun Pack
Up to the 0.2.2 Version's guns of Lesraisins Append Pack
Up to the 1.3v Version's guns of Fibers' Guns Pack
Up to the 1.1 Version's guns of Elite x Quality Guns
List of Damage Attributes that only work on supported guns:
Individual Gun Damage Attributes (i.e. hoths_tacz_attributes:glock_17_damage)
hoths_tacz_attributes:pistol_damage
hoths_tacz_attributes:smg_damage
hoths_tacz_attributes:shotgun_damage
hoths_tacz_attributes:sniper_damage
hoths_tacz_attributes:rifle_damage
hoths_tacz_attributes:machine_gun_damage
hoths_tacz_attributes:heavy_weapons_damage
List of Gamerules that are added by this mod:
TaCZ Melee Firemode Damage (Allows the unique melee of TaCZ to be boosted by the AUTO, BURST, & SEMI damage attributes when the gun is set to be to that firemode)
TaCZ Melee Generic Attack Damage (Allows the unique melee of TaCZ to be boosted by the minecraft:generic.attack_damage attribute)
TaCZ Melee Generic Gun Damage (Allows the unique melee of TaCZ to be boosted by the hoths_tacz_attributes:generic_gun_damage attribute)
TaCZ Melee Weapon Group Damage (Allows the unique melee of TaCZ to be boosted by the damage attribute of the creative tab the gun is in)
TaCZ Melee Individual Gun Damage (Allows the unique melee of TaCZ to be boosted by the damage attribute of the gun that is being used)
If you have any requests for support for any specific TaCZ gunpack, just leave a comment. Additionally, these are the known quirks with making this in Mcreator:
Mcreator doesn't allow custom keybinds to be set to right mouse click so if you want to use the ads or hipfire attributes you will have to set the "Set to TaCZ AIM" keybind using another mod if you wish it to be done automatically.
No attachment based damage attributes (I couldn't find a way for Mcreator to fetch a NBT tag of a NBT tag so I was unable to make something like a silencer damage attribute)
If you have a TaCZ gun in your main hand, the applicable damage attributes will boost any damage you do with the TaCZ Bullet, the Explosion Player, and Player damage types. (the one that is the most applicable to missuse is the Explosion Player damage type so be carefull of this edge use)
If I ever post any updates between versions, it would be through this Youtube channel: