Compatibility
Minecraft: Java Edition
26.2
26.1.x
Platforms
Supported environments
Client and server
Links
Tags
Creators
Details

Hydrofarm is a compact farming-tech mod: move water, grow crops and trees, keep animals, and turn the results into items, XP, and energy. Every machine earns its slot โ no sprawling tech tree, no mandatory progression grind.
Available for Fabric and NeoForge, Minecraft 26.1.x.
๐ง Fluids & logistics
- Liquid Tank โ stackable storage with a visible, glowing fluid level. Adjacent tanks merge into one shared pool. Holds water, lava, milk, and Liquid XP.
- Liquid Pipe & Item Pipe โ auto-connecting networks that grow a port wherever they touch an inventory. Right-click a port to make it a terminal with per-face extract/insert modes and whitelist/blacklist filters.
- Liquid Siphon โ slow area extraction from vanilla water; source blocks regenerate, nothing is drained dry.
- Sprinkler โ ~2.5ร crop growth and auto-hydration across a 9ร9, fed by pipes or tanks.
- Cauldrons connect to pipes as fluid sources and sinks, on both loaders.
๐ฑ Growing
- Hydroponics Bed โ four planter quadrants per bed, each growing the crop you configure from the cluster's shared water pool. Harvests collect automatically and trickle Liquid XP.
- Tree Farm Bed โ the same idea for saplings: logs and saplings without the chopping.
- Adjacent beds form a cluster โ shared water, items, and XP, managed from one GUI with cluster-wide rates.
- Works with Farmer's Delight and Croptopia crops out of the box.
๐ Animals
- Animal Capture Net โ scoop up an animal, item and all, and carry it home.
- Husbandry Bed โ housed animals produce wool, eggs, milk, and honeycomb on feed-and-water cycles.
- Butcher Bed โ a breeding pair sustains a steady drip of that species' slaughter loot and Liquid XP. The stock itself is never consumed.
โก Energy & utility
- Hydroelectric Generator โ water in, energy out. Team Reborn Energy on Fabric, FE on NeoForge โ plays nice with the usual tech-mod cables and machines.
- Energy Pipe & Energy Cell โ simple distribution and a multiblock power bank that merges visually as it grows.
- Autocrafter โ energy-powered template crafting from piped-in ingredients, with the recipe displayed on its sides and the result floating above.
- Mending Station โ repairs gear with Liquid XP and energy; fully pipe-automatable.
- Monster Repulser โ an energy-upkeep field that stops hostile spawns inside it.
- XP Drain โ sneak on it to bank your levels as Liquid XP into an attached tank; right-click to take them back. Liquid XP also bottles into XP bottles at any bed or tank.
โจ Decoration
- Glowcubes โ 17 dye-colored light blocks with a slow internal swirl.
๐ Integrations
- Jade โ cluster and bed overlays out of the box.
- ModMenu (Fabric) / Mods screen (NeoForge) โ in-game config button.
- Defers to the standalone Capture Net mod when it's installed.
โ๏ธ Configuration
config/hydrofarm.properties (hand-editable, self-healing) or the in-game screen: render distances and toggles for bed crops and pen animals, sprinkler particle tuning, and per-bed-type Liquid XP output toggles.
Requirements
- Minecraft 26.1.x ยท Java 25
- Fabric: Fabric Loader 0.18.4+ and Fabric API (Team Reborn Energy is bundled)
- NeoForge: 26.1.2+
Required on both client and server.


