Hypertubes 0.2.4
Features
- When you leave the Hypertube with an Elytra, you’ll be set to flying automatically
Changes
- The collision block check now shows the nearest block to the player
Bug Fixes
- You now exit the tube in the correct direction
- Finally fixed all tube twist rendering issues
- Fixed Elytra behavior inside the tube
Notes
This is a small update, the next one will bring Ponder compatibility, splitters and smart tubes!
Hypertubes 0.2.3
Changes
- Major rework of the player movement system
- Hypertube Cannons now behave more consistently
Bug Fixes
- Fixed humanoid model being loaded on the server
- Fixed entities visually popping out of the tube
- Fixed players visually leaving the tube
- Fixed camera movement
- Fixed cape rendering inside the tube
- Removed latency check
Notes
This is one of the final updates to the core system of Hypertubes. Next, I’ll start adding new features and exciting content!
Hypertubes 0.2.0
⚠️ This update WILL BREAK already placed tubes!
Features
- Fish can now travel through tubes! (Experimental)
- Villagers can now travel through tubes
- New tube rendering
- Customizable tube segments
- Tubes are now waterloggable
- New connection system (You can now connect directly to a Hypertube Entrance)
- Improved player player movement inside the tube
- Increased Hypertube Cannon speed
Bug Fixes
- Fixed camera movement while inventory is open
- Fixed not being able to place tube connections while looking up or down
- Fixed sneaking animation inside tubes
- Fixed tube orientation glitch when updated
- Fixed issue where two tubes couldn’t be connected sometimes
- Fixed some lag issues
Hypertubes 0.2.0 (ONLY FOR CREATE 0.5.1)
⚠️ This update WILL BREAK already placed tubes!
Features
- Fish can now travel through tubes! (Experimental)
- Villagers can now travel through tubes
- New tube rendering
- Customizable tube segments
- Tubes are now waterloggable
- New connection system (You can now connect directly to a Hypertube Entrance)
- Improved player player movement inside the tube
- Increased Hypertube Cannon speed
Bug Fixes
- Fixed camera movement while inventory is open
- Fixed not being able to place tube connections while looking up or down
- Fixed sneaking animation inside tubes
- Fixed tube orientation glitch when updated
- Fixed issue where two tubes couldn’t be connected sometimes
- Fixed some lag issues
Hypertubes 0.1.5
This update may break some already placed tubes
Changes
- Tubes now default to Manual Lock Mode when placed
- Added new notification messages when attempting to travel
Bug Fixes
- Fixed server crash when a player is lagging
- Fixed player teleportation caused by lag
- Fixed softlock issue when entering a tube while lagging
- Fixed player render conflict with the Better Third Person mod
- Fixed incorrect player orientation
- Fixed player travel state persisting when switching worlds