Tags
Creators
Details
All versions
12.3.2-190
Release
12.3.2-190last year 2,920
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- Add support for chance-based output to the cloche (BluSunrize)
- Add sounds to the drill and the buzzsaw (MalkContent)
- Change the Coke Oven to process recipes in batches (BluSunrize)
- Up to 16 coal or 2 blocks get processed at the same time - 5 minutes
- That means it's more efficient to process larger quantities of coal at a time
- The manual entry has been overhauled to reflect these changes
- Change the recipe for high explosive cartridges to actually use empty casings (BluSunrize)
- Kind forgot to fix this ages ago, now we've got texture parity again
- Change all engineer villager trades (BluSunrize)
- Now used fixed costs, like vanilla villagers
- Structural Engineer: Now offers more scaffolds and catwalks, and purchases clinker bricks later
- Machinist: Deals in component items and multiblock pieces instead of tool upgrades
- Electrician: Purchases more wires, all faraday armor pieces moved to tier 3, sells electron tubes on tier 5
- Gunsmith: Sells gunpowder barrels, has more purchasing options, ammo trades now require players to provide empties
- Outfitter: Purchases various "fancy" materials to allow getting emeralds
- Simplify a lot of recipe JSONs (BluSunrize)
- The wrapping in "basePredicate" is now not needed for normal items anymore, and "count" on item stacks is optional too
- Fix old electrode blueprints crashing in the workbench (BluSunrize)
- Fix rendering of blueprints in item frames (BluSunrize)
- Fix missing particles on noteblocks over resonanz engineering blocks (BluSunrize)
- Fix resonanz observer not forming when the sculk sensor is active (BluSunrize)
- Fix tanks and silos always dropping iron sheetmetal for the first block broken (BluSunrize)
- Fix crusher, silo and refinery not dropping their contents when broken (BluSunrize)
- Fix missing colouration on fluorescent tubes (BluSunrize)
- Fix render issues with tesla coil lightning (BluSunrize)
- Translations Added/Updated: zh_cn (JustAlkaid)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tIm2nV03:hd09r1gE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tIm2nV03:hd09r1gE"
}
