10.3
Compatibility
Changes
Woah, there was no new version for over a month. This is because I was working on other things, such as the game Prussian Campaign (still at early stage) and the grammar book of the Ordokimarian conlang.
Anyway, here is the changelog:
- improved villages
- the F3 (yet no shortcut, sorry) menu now displays the seed
- fixed torch particles having offset at large distances
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uhFjgp0Y:VKFWyuIi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uhFjgp0Y:VKFWyuIi"
}

