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Licensed Apache-2.0
Published 6 years ago
Updated 4 years ago
All versions
2.0.0
Release
Release 2.05 years ago 327
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
- Added the Glowstone Canyon Biome, with music written by LudoCrypt
- The Glowstone Canyon features spikes made of Dimstone, Dullstone, and Glowstone; pitfall traps made of Glimmer Gravel; and hanging mushrooms
- Clocks will always point to day while inside the Glowstone Canyon Biome
- Added soundtrack "Flush" by LudoCrypt
- Added soundtrack "Soul Spunk" by LudoCrypt
- Added several new structures, including Glowstone Canyon Ruins, Soul Sand Valley Ruins, Strider Altars, and Bastion Outposts
- Added Luminance Effect, which causes entities to emit light when active
- Added Luminous Fungus, which lights up when entities move nearby and gives Luminance effect on contact
- Added new Infernal Paintings
- Added the Glowsilk moth, which drops Moth Dust on death
- Moth Dust is used to brew potions of Luminance
- Added Glowsilk Cocoons that generate underground and can be broken to get Glowsilk
- Added Glowsquitos, which apply Luminance on contact
- Added Blackstone Dwarves, which will spawn in Bastion Outpost structures
- Added Blindsights, which will hop around and eat Glowsquitos and Players
- Blindsights drop their tongue, which can be used to craft Blindsight Tongue Stew, a food item that gives jump boost for a minute when consumed
- Added Dullthorns, a cactus like plant in the Glowstone Canyon that gives the player Luminance on contact
- Added Glowsilk Bow which fires arrows that emit light as they fly through the air
- Added the Blindsight Tongue Whip, a new weapon with a charge to attack that has an extended range and knockback
- Added loot tables for all Infernal Expansion entities
- Added Glow Fire, Lantern, Campfire, and Torch
- Added several new block sets
- Added Hogchops, a new drop that replaces Porkchops in the Hoglin loot table
- Voline will now eat Magma Creams, which can also now be thrown
- Voline can now be fed gold items to get Molten Gold Clusters
- When Voline eat, they will grow, eventually becoming large and sleepy
- Voline will now attack small Magma Cubes
- Shroomloin now shoot ascus bombs, which create an area of effect of Infection
- Shroomloin will melee attack infected entities
- Shroomloin can now be right-clicked with various mushrooms to turn them into different variants
- Embodies now drop Soul Salt Clumps, which can be used to craft Cured Jerky, a new food item
- Striders now stay warm on Magma blocks
- Warpbeetles now will attack Spiders
- Warpbeetles can now be right clicked with chorus fruit to be changed to a new variant
- Warpbeetles now have a new walking animation
- Small Voline, small Magma Cubes, and baby Striders can now be picked up in buckets
- Added the ability to charge Dullstone and Dimstone up a level by right-clicking with Glowstone Dust
- Fire Charges are now throwable and explode on collision
- Fire Charges can now be used to craft torches and campfires
- Added Basalt Iron Ore that generates in the Basalt Deltas
- Buried Bones now generate in the Soul Sand Valley, sticking out of the ground
- Quartz clusters now generate in the Nether Wastes
- Added a new /setdimensionspawn command that will set the player's spawnpoint in any dimension
- Added ingame config GUI
- Added tons of new config features to allow for lots of personalization and tweaking of settings, including mob spawning, mob hostility, a lag prevention setting for the Luminance effect, and many more!
- Added an optional Programmer Art resource pack
- Added Vertical Slab compatability with Quark
- Added Enhanced Mushrooms compatability for Mushrooms in Glowstone Canyon
- Added Supplementaries compatability that adds a Glow Sconce
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZrpxHZN4:DLiw1UiB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZrpxHZN4:DLiw1UiB"
}

