Infested: Swarms and Spiders 2.3.0 Forge/NeoForge 1.20.1
by tonyandthetrashelementals on Apr 13, 2025Infested 2.3.0
tl;dr - Polished many things, revisted the mantis, made specific items and effects from the mod easier to come across, added new equipment, and made it play nicer with other mods.
➤ General fixes and updates
- Fixed an issue causing a crash if another of my mods was present (I'm a dummy)
- Once again attempted to fix the issue where Grubs and Crimson Beetles would spawn in unsafe locations.
- Grubs will now only target Zombified Piglins that have not yet been infected by another grub, meaning you're more likely to come across them overall.
- Mantises have a new look, with an improved model and animations.
- Orchid mantises now have a special red and black skin when they are babies, based on some real life orchid mantises.
- The above skin can be made permanent on a mantis by feeding it a Poisonous Potato while it is still a baby to stunt its growth.
- Name a mantis 'Gimantis' or 'Kamacuras' for a special skin.
- Mantises can now glide like brilliant beetles.
- Feed a mantis a bowl of Bug Stew to give it strength for a short time.
- Adjusted mantis height so its hitbox will be more accurate and nameplates will show up where they should.
- Added a recipe for 4x Cobweb Trap from 1 Cobweb.
➤ New Items
- Mantis Claw - Uncommon drop from Mantises, can be used to craft a Potion of Ambushing, or the new Mantis Sickle.
- Potion of Ambushing - Gives the user the Ambush effect for 15 seconds when used. Has no extended or enhanced variation.
- Bee Template - Used to craft Bee Armor and the Stinger Poniard.
➤ Bee Armor
- When the full set of this armor is worn, the wearer will have the Jump Boost II effect, and can crouch to gain the Slow Falling effect.
- Each piece of this armor that is worn will increase the number of Swarm Cell minions you can have out at a given time by 1.
- Converts minions spawned by the Infested and Parasitoid enchantments into bees.
➤ New Weapons
- Mantis Sickle - Weapon styled after the Mantis. When used to slay an enemy, it will refill some of your health and hunger if you are lacking in both or either. Increases damage dealt when you make an attack while in Ambush. Uses the Sickle moveset if Better Combat is installed.
- Spider Sica - Weapon styled after Spiders. Has a 1/3 chance to poison targets, which increases with each piece of the Spider Set you are wearing. Deals more damage at night. Uses the Dagger moveset.
- Stinger Poniard - Weapon styled after Bees. Has a level of the Parasitoid enchantment built into it. Each piece of the Bee Set you wear also adds a stacking chance to summon a bee minion when you strike a target.
➤ Config
- Config has been added allowing you to determine if wild or wandering Mantises will attack arthropods from other mods, bees, and tamed entities.
- The chance for loot beetles to spawn can now be edited via config.
➤ Compatibility
- Mod enchantments should be applicable to more modded items (for real this time.)
- Certain modded armors and weapons will influence what minions will be produced through the Infested and Parasitoid enchantments.
Infested: Swarms and Spiders 2.2.1 Forge/NeoForge 1.20.1
by tonyandthetrashelementals on Apr 9, 2025The mantis has received a new model and some new behaviors!
Mantises can now glide slowly to the ground like Brilliant Beetles Mantises can now be fed a bowl of Bug Stew to give them the Strength effect for a short time. Baby orchid mantises now have a unique red and black skin based on some real life mantises. Feed a baby orchid mantis a poisonous potato to stunt its growth and make this skin permanent. Name a mantis 'Gimantis' or 'Kamacuras' for a special skin referencing the Godzilla franchise.
Fixes a crash that could occur when attacks were made that were not attributed to any entity, such as certain projectile attacks from weapons from the Tetra mod.
Infested: Swarms and Spiders 2.2.0 Forge-NeoForge 1.20.1
by tonyandthetrashelementals on Apr 4, 2025General back-end cleanup and optimizations in preparation for new content in the future
Swarm Cell Minions will now spawn particles when they are dismissed.
Bug Stew now has a helpful tooltip advertising its effects.
Increased duration of the Resistance effect given by Bug Stew.
Chorus Beetles are now slighlty more rare (1% chance instead of 3%.)
Ancient Debreetles are now twice as rare (0.5% chance instead of 1%.)
Minion mobs can now be damaged by you if you are crouching.
Improved Mantis and Bee Minion attack animation, will only play near targets and only damage when the hit connects visually.
Bee Minions and Brilliant Beetles will not make noise when they land.
The Orchid Mantis is now only native to the Cherry Blossom biome. Mantises have been combined into one entity, and breeding two Orchid Mantises will produce an Orchid baby. Breeding a non-Orchid and an Orchid has a 50/50 chance to produce an Orchid baby.
Grubs will now only attack Zombified Piglins that don't have the Parasitic Infection effect, making it more likely for you to encounter one.
Tamed entities from this mod will now attempt to teleport to safety if they take damage from being stuck in a wall. This was happening because they're generally wider than other tamable entities.
The spider armor's eyes will now glow in the dark. Spooky!
Infested: Swarms and Spiders 2.1.2-Forge-Neoforge-1.20.1
by tonyandthetrashelementals on Jan 24, 2025(Hopefully) resolved an issue where the mod was preventing servers from starting.
Infested: Swarms and Spiders 2.1.1 Forge-NeoForge 1.20.1
by tonyandthetrashelementals on Jan 14, 2025Two fixes for the mod's spiders:
- Mod spiders should no longer break texture and resource packs that alter spiders (for real this time)
- Mod spiders will only ever take one heart worth of fall damage to avoid them falling to their doom frequently.
Infested: Swarms and Spiders 2.1.0 - Forge/Neoforge 1.20.1
by tonyandthetrashelementals on Oct 26, 2024What's the Buzz?
This update adds some content relating to bees, as well as a new set of tools, the Swarm Cells.
New Items
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Bee Eggs - Obtainable occasionally by killing bees, breaking beehives or bee nests, or by harvesting honeycombs. Also obtainable by brewing Silverfish Eggs with a honeycomb. When used, they will spawn 1-2 bee minions that will last for a short time.
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Swarm Cell - Obtainable by crafting bee eggs, honeycomb, and a bee nest. This item acts as a reusable source of minion mobs from this mod. Using it normally will spawn a number of minion mobs that will last until they die, or until you dismiss them by using the Swarm Cell on one of them. By crouch-using the item, you can set it to an 'automatic' mode that will slowly replenish your minions. The default Swarm Cell will produce bees, but you can craft it with other items to get variations that will produce spiders or silverfish. In the future, this may be expanded to some entities from other mods.
Each variation of swarm cell has a maximum number of minions you can have summoned at a time. If you try to use it to summon more while at your maximum, it will fail to activate, even if the minions you currently have out are from another type of swarm cell item.
New Enchantment
Conjured Swarm - A unique enchantment for the Swarm Cell items, that can be obtained through an enchanting table (if it doesn't show up, try enchanting something else and then returning.) Causes a Swarm Cell to use your experience points to spawn entities, rather than its own durability, so long as you have more than one level of experience.
New Mobs
Bee Minions - Their attacks deal more damage than spider minions, and they inflict poison II for a short time on attack, but they die immediately after attacking.
Attack Bees - Obtainable by dispensing bee eggs from a dispenser. They will target anything they perceive as a threat, including players. They die upon attacking, and inflict poison II for a short time.
Other Additions
- Added a crafting recipe for the Bee Nest using bee eggs.
- Added a new crafting recipe for Bug Stew using bee eggs.
- Spider minions dying should no longer occasionally create glitched cobweb traps.
Infested: Swarms and Spiders 2.0.2-Forge/NeoForge 1.20.1
by tonyandthetrashelementals on Sep 8, 2024Infested: Swarms and Spiders is now available for NeoForge 1.21 and 1.21.1!
The 1.21+ versions of this mod require GeckoLib.
Slight buff to the Spider Armor. It can now create Spider Minions when you kill an enemy that is affected by Slowness or Weaving (in 1.21+)
The Raw Grub's code has been tweaked to allow it to affect mobs that have some common bug names like 'Spider' 'Grasshopper' 'Beetle' etc in their names. This will hopefully help the item to work even if other mods' arthropods are not properly tagged as such.
Infested: Swarms and Spiders 2.0.0, 1.20.1 (Java Recode)
by tonyandthetrashelementals on Aug 23, 2024The Infested mod has been remade in java, and no longer uses MCreator.
Changes
- This mod no longer requires GeckoLib.
- General performance and event handling improvements for too many things to list here.
- Mobs added by this mod now have proper head rotation instead of rudely ignoring you.
- The looting enchantment should now more consistently apply to mobs added by this mod.
- Minion type mobs summoned from the Infested and Parasitoid enchantments (as well as Silverfish Eggs and similar items in the future) will no longer be damaged by their owner. Sweeping Edge users rejoice!
- Removed bug causing Minions and Tamed Spiders to sometimes not be tamed upon spawning.
- Silverfish Eggs will now spawn 2-3 Silverfish instead of always 2.
- The Spinneret will now cover blocks on its level, and the one above, instead of always being the one above. This should make it more intuitive to use.
Grubs and Crimson Beetles
- Improved code for Crimson Beetles in regards to breeding (no more one second flash of a T-posing beetle)
- Grubs and Crimson Beetles should spawn in better places (ie not in lava, on magma, or stuck up trees)
- Feeding a Grub cocoa beans has a chance to turn it into a Brilliant Beetle.
Brilliant Beetle
- The Brilliant Beetle's slow falling should no longer randomly fail.
- You can now only mount the Brilliant Beetle if it is tamed by you.
- Brilliant Beetles are now tamed with Cocoa Beans, and bred with Cookies.
Mantises
- Mantises are now tamed with Spider Eye, and bred with Fermented Spider Eye.
- Tamed Mantises will no longer rudely attack Brilliant Beetles tamed by you when they are left to Wander.
Spiders
- The Tamed Spider can no longer inflict Instant Damage, but it can now inflict Wither if given a Wither Skeleton Skull, or Nausea if given a Pufferfish.
- The Tamed Spider's eyes will no longer default back to green when the entity is unloaded and loaded again.
- When a dispenser uses a Spider Egg, instead of a grown cave spider, it will produce an Attack Spider that lasts for 15 seconds, that is hostile to players, monsters, and Attack Silverfish. Attack Spiders can poison targets for 5 seconds, and leave behind Cobweb Traps upon death (but not despawning.)
- Any entity that has 'spider' in its name will no longer be slowed by Cobweb Traps.
Spider Armor Set
- Made changes to the Spider Armor set to make it competitive with the Chitin Armor set. Unfortunately, I wasn't able to make it ignore vanilla cobwebs completely or climb walls (yet?), but these changes should make the set better.
- When the Spider Set is enchanted with Infested or Parasitoid, you will spawn Spider Minions instead of Silverfish Minions. Spider Minions have more health and deal more damage, and leave behind a Cobweb Trap when slain.
- When you slay an entity that is being slowed by a cobweb or Cobweb Trap, you will spawn a Spider Minion that lasts for 30 seconds at their location. For some reason this only works if the entity was killed with a weapon.
New Block
- Added a new block, the Spider Trap. This block has the same functionality as the Silverfish Trap, in that it will crumble if activated by redstone. However, instead of 5-8 silverfish, it will spawn 3-5 more powerful and durable Attack Spiders that will last for 15 seconds, and can poison targets. These spiders (of course) ignore cobwebs and cobweb traps, allowing for some devious tricks to be played with Spider Traps and Spinnerets.
(Resubmit, I noticed an error that caused the Bug Stew to remain in a player's inventory after feeding it to a B. Beetle)
Added a new mob -- The Brilliant Beetle, from Minecraft Legends! The Brilliant Beetle can be found in Jungle biomes, and is tamed using Cocoa Beans.
After taming the Brilliant Beetle, you'll be able to ride it. Like in Minecraft Legends, the Brilliant Beetle is capable of scaling walls. It also falls more slowly, allowing you to control it mid glide. Most of the time. I had to import some custom code and it's slightly buggy. This will hopefully be fixed when the Java Recode is complete.
Added the ability for Tamed Spiders to climb walls like regular spiders.
Updated the texture and name for the entity previously referred to simply as the Beetle, now called the Crimson Beetle.
Added Jewel Beetles, small insects that have a slim chance to appear when you break blocks that they inhabit. There are four varieties:
- Harvest Beetle - Appear when breaking grass, ferns, and bushes. Drop crops and seeds.
- Jewel Beetle - Appears when breaking deepslate ores. Drops raw ores and gems.
- Chorus Beetle - Appears when breaking End Stone. Drops Shulker Shells.
- Ancient Debreetle - Appears very rarely when breaking Netherrack. Drops Netherite Scrap. Jewel Beetles can be disabled via the gamerule 'jewelbeetlesspawn'.
Corrected the Orchid Mantis Spawn Egg name.