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Inspecio

Client mod

A Minecraft mod which adds more tooltips.

decorationutility

12.4K downloads 348 followers
Created a year ago
Updated a month ago

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Technical information

License
Client side
required
Server side
optional
Project ID
a93H3mKU

Inspecio

GitHub license Environment: Client Mod loader: Quilt

Better and more tooltips on items!

What's this mod?

Inspecio adds new tooltips to items like shulker boxes, filled map, fish bucket, armor, food, banner patterns, etc.

Some of those are just replacement to the vanilla "text" tooltip with a more fancy one, others are extra information for the user!

Most of the mod is configurable, some parts can be enabled/disabled to your heart's desire!

Pictures

Armor tooltip

armor

Food tooltip

food

Effects tooltips

potion

suspicious stew

beacon

Shulker Box tooltips (and other storage blocks)

Normal:

normal

Colored:

colored

Compact:

compact

Jukebox tooltip

jukebox

Loot Table Tooltip

loot_table

Bee Hive Tooltip

bees

Sign Tooltip

sign

Banner Pattern

banner_pattern

Campfire

campfire

Filled Map

map

Entities

Armor Stand

armor_stand

Bucket of Fish

tropical_fish_bucket

Bucket of Axolotl

axolotl

Spawn Eggs

fox_spawn_egg

Lodestone Compass

Only shows up if Advanced Tooltip is enabled (F3 + H) and if the config option is enabled. lodestone_compass

Repair Cost

Only shows up if Advanced Tooltip is enabled (F3 + H) and if the config option is enabled. repair_cost

Configuration

The configuration file of the mod is located in <minecraft directory>/config/inspecio.json.

You can use the command /inspecio config to manage configuration.

Here's the default configuration:

{
  "jukebox": "fancy",
  "sign": "fancy",
  "advanced_tooltips": {
    "repair_cost": true,
    "lodestone_coords": false
  },
  "filled_map": {
    "enabled": true,
    "show_player_icon": false
  },
  "food": {
    "hunger": true,
    "saturation": "merged"
  },
  "containers": {
    "campfire": true,
    "storage": {
      "enabled": true,
      "compact": false,
      "loot_table": true
    },
    "shulker_box": {
      "enabled": true,
      "compact": false,
      "loot_table": true,
      "color": true
    }
  },
  "effects": {
    "food": true,
    "hidden_motion": true,
    "beacon": true,
    "potions": true,
    "tipped_arrows": true,
    "spectral_arrow": true
  },
  "entities": {
    "fish_bucket": {
      "enabled": true,
      "always_show_name": false,
      "spin": true
    },
    "spawn_egg": {
      "enabled": true,
      "always_show_name": false,
      "spin": true
    },
    "pufferfish_puff_state": 2,
    "armor_stand": {
      "enabled": true,
      "always_show_name": false,
      "spin": true
    },
    "bee": {
      "enabled": true,
      "always_show_name": false,
      "spin": true
    }
  },
  "armor": true,
  "banner_pattern": true
}

Here's a list of each configuration entries and what they do:

  • armor (bool) - if true then displays the armor bar on armor items, else false.
  • banner_pattern (bool) - if true then displays the pattern in the tooltip of banner patterns, else false.
  • advanced_tooltips
    • repair_cost (bool) - if true, will display the repair cost value if the game has advanced tooltips enabled (F3 + H).
    • lodestone_coords (bool) - if true, will display the lodestone coordinates on lodestone compass if the game has advanced tooltips enabled (F3 + H).
  • containers
    • campfire (bool) - if true then displays a special tooltip on campfires which hold custom NBT.
    • storage
      • enabled (bool) - true if the inventory of storage items like chests, barrels, etc. should be shown in the tooltip, else false.
      • compact (bool) - true if the inventory should be compacted to take as little space as possible, else false.
      • loot_table (bool) - true if the loot table identifier should be displayed in the tooltip if specified, else false.
    • shulker_box
      • enabled (bool) - true if the inventory of shulker boxes should be shown in the tooltip, else false.
      • compact (bool) - true if the inventory should be compacted to take as little space as possible, else false.
      • loot_table (bool) - true if the loot table identifier should be displayed in the tooltip if specified, else false.
      • color (bool) - true if the inventory tooltip should be colored the same as the shulker box, else false.
  • effects
    • potions (bool) - if true then replaces the effect tooltips with a fancy one on potion items, else false.
    • tipped_arrows (bool) - if true then replaces the effect tooltips with a fancy one on tipped arrows, else false.
    • spectral_arrow (bool) - if true then replaces the effect tooltips with a fancy one on spectral arrow item, else false.
    • food (bool) - if true then adds effect tooltips on food items, else false.
    • hidden_motion (bool) - if true then uses obfuscated text for hidden effect tooltips, else false.
    • beacon (bool) - if true then add a tooltip with the primary and secondary effects (if they exist), otherwise it does nothing.
  • entities
    • armor_stand
      • enabled (bool) - if true if armor stand tooltip should be displayed, else false.
      • always_show_name (bool) - if true then always show name of armor stand, else false and use the CTRL key instead.
      • spin (bool) - true if the armor stand spin in the tooltip, else false
    • bee
      • enabled (bool) - if true then displays bees if present in the beehive tooltip, else false.
      • always_show_name (bool) - if true then always show name of bees, else false and use the CTRL key instead.
      • spin (bool) - true if the bees spin in the tooltip, else false
    • fish_bucket
      • enabled (bool) - true if fish bucket tooltips should display the entity they hold, else false.
      • spin (bool) - true if the entity spins in the tooltip, else false.
    • spawn_egg
      • enabled (bool) - true if spawn egg tooltips should display the entity they hold, else false.
      • always_show_name (bool) - true if the name of the hold entity should always be shown, else false.
      • spin (bool) - true if the entity spins in the tooltip, else false.
    • pufferfish_puff_state (int) - the pufferfish puff state, between 0 and 2 inclusive.
  • filled_map
    • enabled (bool) - true if filled map tooltips should display the map, else false.
    • show_player_icon (bool) - true if show the player icon on filled map tooltips, else false.
  • food
    • hunger (bool) - true if hunger bar should be displayed on food items, else false.
    • saturation (string) - "disabled" does nothing, "merged" adds the saturation bar as an outline to the hunger bar, "separated" adds its own saturation bar.
  • jukebox (string) - "disabled" does nothing, "fast" will add the inserted disc name if possible in the tooltip of jukeboxes, "fancy" will display the disc item as well.
  • sign (string) - "disabled" does nothing, "fast" will add the sign content as text tooltip if possible, "fancy" will add a fancy sign tooltip if possible.