- The name of circuits is now rendered on top of the block model
- Added a config option to disable circuit name rendering
- Changed the mod id from
integrated-circuit
tointegrated_circuit
with an underscore, to match the namespace used in identifiers
- Backported latest version to 1.20.1
- Circuit updates now happen in the scheduled tick phase of the world, instead of the block entity ticks. Circuits might have to be manually block-updated in case they stop running when updating the mod.
- Fixed circuits having wrong delays for scheduled ticks in some cases
- Fixed redstone torches powering the block it is attached on
- Updated to MC 1.20.4
- Updated to MC 1.20.2
- Added cloth-config and ModMenu as an optional dependency for accessing the config
- The keybindings for placing, breaking and picking components can now be configured in cloth-config
- Added a keybind for rotating the component (default
r
) - Added config for changing scroll behaviour (Rotating component or scrolling through component palette)
- Added config for inversing scroll direction for the above
- Updated to Minecraft 1.20
- Added the lever, wooden button and stone button.
- Added sounds to the circuit screen. These match the vanilla placing/breaking/interaction sounds, but are higher pitched (since circuits are smaller).
- Multiple players can now edit a circuit simultaneously.
- Fixed an issue where the circuit content would not save properly.
- Reworked the whole internal state system for circuits.
- Added the crossover component, which can be used to cross two redstone lines to work around that limitation of 2 dimensional redstone. (#7)
- It is now possible to hold down the attack or use button and drag to place multiple components faster (#5)
- Redstone torch placement now snaps to a placeable position, if the placement rotation has no supported block (#15)
- Made the transparently rendered component under the cursor snap to the circuit grid (#6)
- Updated to Minecraft 1.19.4.
- When placing components, the block placement will now be processed client side as well, and no longer only server side, making placements on high latency connections smoother.
- Fixed a behavior difference with observers (#14).
- Fixed an issue where circuits obtained with CTRL + pick-block could bob the player's hand whenever an output changes on the block entity the item was picked from.
- Fixed a crash that could happen when integrated circuit blocks interact with other modded redstone components
- Made interaction in the circuit screen outside the circuit independent of keybinds in the controls.
- Updated to minecraft 1.19.3