- Crafting recipe behaviour is now fully data-driven. The corresponding gamerules have been removed.
- Added several recipe preset datapacks.
- Added a dye count option to the crafting recipes.
- Added iterative crafting logic, allowing the crafting of any variant, even using short combinations of dyes.
- Moved the loot tables to a datapack which can be disabled.
Users on 1.20 who use Patched must update to the latest version (3.2.3+1.20.1) for some datapacks to work at all.
Users on 1.19.4 can safely stay on Patched 1.19.3+1.0.2
- Added some experimental crafting recipe for paintings. (Disabled by default)
- Added a default CIT for filled paintings.
- Vanilla CITs can be disabled in the resource-pack menu.
- The tooltip handles some edge cases more gracefully.
- Added paintings to the loot table of most Suspicious soils.
- Added painting trades to the rebalanced Wandering Trader (1.20.2 only)
- Added missing credits
- Added unique item textures for vanilla variants. (Requires CIT resewn)
- Placement of variant locked paintings in tight spaces is more forgiving
- Fixed the vanilla bug whereby placing a painting in too small a space would consume the item without placing the painting.
Initial release


