Release 5.0.0 for MC 1.18
Changes:
- Updated to 1.18
- Overhauled how jetpacks are handled internally:
- Jetpacks are now loaded during resource reload
- Jetpacks are now synced to the client on resource reload (ex. joining world, /reload)
- Jetpacks and their crafting components are now differentiated using NBT instead of individual items
- For using crafting components in recipes see: https://blakesmods.com/docs/ironjetpacks/usage-in-recipes
- Updated default jetpack stats:
- Added `speedHoverAscend` value, used to set the speed of flying while in hover mode (previous versions used the speedHoverDescend value)
- Changed `speedHoverDescend` to be the same on all default jetpacks
- Updated default jetpack colors
- New textures for Jetpack, Thruster, Cell, and Capacitor
Release 4.2.1 for MC 1.16.5
Changes:
- Added the ability to set a jetpacks 'armor toughness' and ';knockback resistance' values
- Added ru_ru translations
- Updated the 'vertical sprint modifier' values for the default jetpacks (requires the 'jetpacks' folder to be deleted to regenerate with the new values)
- Jetpack jsons now auto-update with new fields if they are added (doesn't change anything from a gameplay perspective)
- Made the jetpack and crafting component textures a bit lighter
- Moved default recipe configs to the common config
- Fixed holding 'sprint' and 'fly' keys while falling causing the player to fall faster
- Fixed item names not being translated properly in some cases
Release 4.2.0 for MC 1.16.4+
Changes:
- Added throttle controls
- you can now throttle speeds to 20%, 40%, 60%, 80% or 100% (normal speed)
- default keybinds are , and .
- Added sprint speed vertical multiplier stat
- defaults to 1.0 (unchanged)
- Added zh_cn translations (#30)
- Default recipes now make use of Elite and Ultimate coils
- Fixed jetpack crafting components not using the proper display name
Release 1.1.0 for MC 1.12.2
Changes:
- Added a 3D jetpack model
- Added elite and ultimate coils
- Added right side HUD positions (top right, middle right, bottom right)
- Changed Engine/Hover toggle chat messages to Action Bar status messages
- Touched up textures
- Cleaned up jetpack json syntax (old files will be converted automatically)
- Jetpack color is now specified using a hex string (old files will be converted automatically)
- Item rarity can now be set for jetpacks (add "rarity": <0-3>, to a jetpack json)
- Consolidated jetpack tooltips a bit
- Fixed particles not offsetting properly when sneaking
- Fixed HUD offsetting not working properly