1.2.9
- Fixed a bug where fire from ignitable items could be placed on the client side (server desync)
1.2.8
WARNING:
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Requires UniMixins
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Need to delete config -
minecraft\config\itemphysic.cfg
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Full migration from ASM to mixins (removed dependency on creativecore)
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Added the ability to change some (general) of the configs without leaving the game (Forge ingame config)
- However, lists (Burn/Float/Explosion etc.) still need to be modified manually
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Significantly improve the performance of lists (Burn/Float/Explosion etc.)
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Added several configuration options:
throwPowerTickCoefficient- Adjusts the number of ticks required to increase the throwing power level of an itemthrowPowerMax- Maximum throwing power levelplayerPickupExpansionXZ- Extends the distance in X and Z from which the player automatically (ifcustomPickupis enabled, then by pressing shift) picks up itemsplayerPickupExpansionY- Extends the distance in Y from which the player automatically (ifcustomPickupis enabled, then by pressing shift) picks up items
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Fixed... whatever, I forgot
- Definitely something has been fixed regarding customThrow
- Fix names of igniting items becoming "Unnamed" if hbm's ntm is not installed
1.2.6
WARNING: all configs related to lists were moved to a separate folder and separated (.minecraft\config\itemphysic\someList.cfg)
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Fix items spinning issue in general (Thaumcraft / Mo' Creatures / ChocolateQuest / YeGamolChattels)
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Backport show tooltip option (customPickup)
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Backport igniting items
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Backport item fall sounds
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Fixed explosive/hydroactive hazards from hbm's ntm not working
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Added config option responsible for the resistance of items to cactus
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Added List of items that are explosion resistant
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Added List of items that are undestroyable
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Added List of items that are sulfuric acid-resistant (hbm's ntm)
- Fixed item textures not being hidden if the item has a 3D model
- Added a config option to disable "Power:" text above HUD
- Make "Power:" translatable
- Fix floating items spinning eternally when they reach the surface (or rather, they spin very fast, not "eternally", but that’s how it was written in the original TODO)
- Fix item despawn option not working
- Backport items slowing down in the cobweb



