replaced final instakill
replaced it with an infinite hallway dimension, with semi-rare entities that spawn to get you back home
"fixed" entrance placement
fixed dimension swapping
did some more spawnrate stuff
"itsnotreal" now only spawns in the overworld
"hallucination" no longer spawns in the "special hell"
yeah wooo amazing, prolly forgot something tho
Fixed entity spawnrates
Added rare "door event", that comes with a new dimension and entity
Fixed mobs getting stuck on the edges of blocks
Changed other values
I have probably forgotten what else, sorry
added cool splashes
changed the familar music event (and also stopped it spamming "you cannot use the command" shits with tbs)
removed that god awful menu music i changed
changed some numbers removed the java edition for literally no reason at all in the title made some stuff better lol
stopped the "glitched" block having gravity
forgot if i changed something else lol
bug fixes
hallucination now fully invincible
increased "peeking" hallucination spawnrate from saplings growing
entities no longer enter boats
Changed main menu panorama to a greyscale version of the pre 1.13 one,
Changed the main 4 themes in the main menu,
"Anti-peaceful" procedures,
Added "Day system", which means certain versions can only spawn after certain amounts of days,
Added 3 new entities
Small "Final" ITSNOTREAL Changes!
added overlay instead of giving players blindness, and the entity glowing
entity now phases through solid blocks
entity no longer able to suffocate
edited raytracing, hopefully reducing lag around lakes
changed jumpscare to be a mix of old and new
changed jumpscare sound
edited spawning a little
edited jumpscare tweaking a little
edited "final" its not real a little
fixed cooldown stuff ( i hope )
and 1.19.2 release that may be buggier than normal idk
increased spawnrates
added "ambient music" that rarely happens
prevented some crashes
improved the "jumpscare" by shortening the sound by a lot, and making it send only one message
improved the "real" itsnotreal, by giving you blindness and the entity glowing
added a seperate cooldown for the scare entity, increasing encounters probably :)
added cooldown stuffs, and hopefully fixed some crashing
![ITS NOT REAL [Legacy]](https://cdn.modrinth.com/data/NwcDUEsN/ea8cf827bed857d317548900a3ae89c791b4987e_96.webp)


