Compatibility
Minecraft: Java Edition
1.21.11
1.21.1
Platforms
Supported environments
Client and server
Links
Tags
Creators
Details
Licensed CC0-1.0
Published 4 months ago
Main Features
WARNING: THE DESCRIPTION IS FOR LATEST VERSION OF THE MOD, INFO WILL BE OUTDATED IF YOU'RE NOT USING LATEST VERSION
Mod that adds 5 abilities.
- Strength
- Resistance
- Agility
- Vision
- Avatar that holds all of other powers
Soul points system
- Drops souls on death
- Requires 5 souls to use soul powers
- Minimal souls are 0
- Max souls are 7
- Starting souls are 2
Soul Powers
- Strength
- Resistance
- Agility
- Vision
After avatar death, his powers are transfered to random online player
Other features
- Mod disables many potions from affecting player including:
- Strength
- Speed
- Weakness
- Poison
- Mod disables ability to enchant mace and adds 20 second cooldown between hits
- Mod limits max protection level to 3
- Ender pearls do not teleport players
- 3 Maces can be crafted per world
- UUID storing of everyones ability
- UUID storing of every mace holder
- Maces, dragon egg and souls can't be stored in any storage except player inventory
- More that i almost certantly forgot to mention
Commands
Admin Commands (Operator Required)
Ability & Power Management:
- /setability {target} {power} - Sets the specified skill/power for the target player. (Suggestions: STRENGTH, RESISTANCE, AGILITY, VISION, AVATAR, NONE)
- /randomiseavatar - Assigns the avatar status to a random online player. (Note: Does not strip it from anyone who previously held it)
- /randomiseskill - Randomizes your own current skill.
- /randomiseskill {target} - Randomizes the skill of the specified target player.
- /getability {target} - Displays the current active skill of the target player.
Cooldown Management:
- /resetcooldown - Resets all power cooldowns for yourself.
- /resetcooldowns {target} - Resets all power cooldowns for the target player.
- /resetcooldown {target} {power} - Resets the cooldown for a specific power on a target player. (Suggestions: STRENGTH, RESISTANCE, AGILITY, VISION)
Soul Management
- /setsouls {target} {souls} - Sets the target player's soul count to the specified integer amount.
- getsouls {target} - Displays the current amount of souls the target player possesses.
System & Database Utilities
- /refreshconfig - Reloads the server world configuration settings from the disk.
- /removemace {id} - Removes the tracking data for a mace with the specified ID from the database JSON file.
Player Commands (Public / No OP Required)
Stats & Info:
- /getsouls - Displays your current total soul count.
- /getability - Displays your current active skill.
- /abilityinfo - Displays a quick summary of both your current skill and soul count simultaneously.
- /avatarsmpcredits - Displays the credits and clickable links for the creators of JavatarSMP (Bashmeg and Joost Joe).
Soul Withdrawal
-
/withdraw - Converts 1 soul from your soul count into a physical item in your inventory.
-
/withdraw {amount} - Converts a specific number of souls from your soul count into physical items.
Abilities
Strength
- Has +4 attack damage
- Faster mining speed
Resistance
- Has +5 hearts (+10hp)
- Has permanent resistance 1 effect
- Has permanent fire resistance effect
- Has faster lava swimming speed
Agility
- Has increased movement speed
- Has increased attack speed
- Has 2 block jump height (toggleable)
- Can survive fall from 13 blocks without taking any fall damage
- Can step 1 block high
- Moves trough cobwebs way faster
- Has a bit increased block and entity reach(very small)
- Has 1/30 chance to dodge an incoming attack
Vision
- Entities glow in 10 block radius (many more details on when they glow is configurable)
- Can see hp of other entities in 10 block radius
- Has sneaking speed of a normal speed
- Has a chance to apply slowness/darkness/blindness effects on target on attack
Avatar
- Has all of listed abilities exept can be configured seperately for Avatar
Soul Powers
Strength
- +10 attack damage instead of +4
- Reverse knockback
- Vampirism from every attack
- Cool particles on attacks
- 4 second duration
- 7 minute cooldown
Resistance
- Gives forcefield that ignores ALL damage for 6 seconds
- 8 minute cooldown
- Cool particle effect on taking damage during forcefield
Agility
- Time stop in 5 block range for 5 seconds
- 6 minute and 35 second cooldown
- VERY COOL particle effects and shader effects
Vision
- Makes beam that goes through walls and deals a lot of damage ignoring armour
- Cool particle effects
- 8 minute cooldown
- Gives 100% invis for 5 seconds
- Gives normal invis for 1 minute
Config
Includes highly customisable config, that allowes easily to modify all the numbers that are written here in the description
Some other info
Mod is made for Joost Joe


