1.21.10 port !! also sorry for not making updates for a while im running out of ideas styxia portal is currently broken due to custom portal API not working for 1.21.9/10
- added corrupt cauldron crafting block + villager profession
- added vulnerability and heartbreak effects
- added blue mushrooms and fallen keaphe features
- added wasterock stone set
- added rooted styxian soil block + minor changes to giant keaphe structure
- added fragile amethyst block + changes to kunzite geode feature
- added cerille chain and lantern blocks
- minor changes to cherry village, crystal cherry shrine, and chambers structures
- added some recipe groupings
- added translations for biome names
- added sunshade sword
- added corrupt cavegarden biome
- added correrie wood set and corestone
- added corrupt well structure
- added corruption blaze entity
- added corrupt sprouts crop and mature, dead sprout food items
- added fleshy stew food item
- corrupted entities now ignore light level if spawned via a spawner
- fixed ametane bricks crafting recipe
- corrupt tower structure now uses correrie wood instead of keaphe
- corrupt blocks now can spread onto logs, making correrie wood
- added eroded wastelands biome
- added thermium waste which drops based off of fuel wasted when using thermium blaster
- changes to crystal city structure (different material, more rooms, etc)
- added wastewood wood set
- added packed ash and ash bricks
- added styxian thermium ore
- added amethyst lamp block
- added ametane block set (polished, bricks)
- added sparkle particle
- added fairy support effect which applied when near an exofairy
- exofairies will now fly away when in danger
- exofairies will now immediately die if applied with death grip effect
- added magic crystals biome
- added crystal city structure
- added fairytale armor trim
- added exofairy entity
- added life trade effect
- added glowing amethyst and glowing cherry leaves blocks
- fixed dawnbreaker effect
- rebalance for sunblaze sword
- added sunblaze multitool
- added berry salad item
- added cleanse enchantment (deals more damage to corrupted mobs similarly to smite; heals based on enchantment level when attacking corrupted mobs)
- corrupted zombies no longer burn; corrupted mobs now require a block light level of 0 to spawn (ignores sky light)
- increased seed drops from harvesting cotton via right-clicking, can now be harvested when at age of 4 (will drop only seeds)
- hanging styxgrass feature now uses hanging styxmoss instead
- added gravel patches to styxian stony hills and ashen farlands biomes
- hanging styxmoss and styxmoss vine are now climbable
- nerfed damage of netherite multitool
- pink sand can now be smelt into glass
- slightly buffed saturation of charmberries
- minor tag adjustments
- added ashen farlands biome
- cotton now can be placed on any dirt block but will grow faster on farmland
- updated cotton textures
- cotton crop max age is now 5 instead of 4
- cotton can be used as fuel
- cotton now naturally generates in savanna biomes
- added spreadable property to corruption blocks; can be toggled with shears (default is false when placed by player/structure, otherwise true)
- corruption blocks now have less chance to generate corrupt roots block on top
- updated amethyst tiles texture
- added cotton
- added underground styxmoss and hanging styxgrass features
- added clay to styxmoss overgrowth biome
- added styxian cave and canyon carvers
- amethyst blazes no longer should deal damage to eachother
- adjusted styxian lapis and sungaze ore generation
- adjusted styxian dungeon generation
- fixed drops of deathflowers and added them to item groups
- added giant keaphe and large styxian dungeon structures
- added "forbidden" armor trim
- added amethyst blaze entity
- reduced the keaphe forest biome generation
- added polished styxstone, compressed styxstone, mabrize, and amethyst tiles
- added crawler blocks
- added 5 different paintings
- increased thermium ore generation in dripstone caves
- updated polished amethyst and amethyst bricks textures
- major changes to thermium blaster: now requires fuel, new recipes, hopper interactions, etc
- added sungaze crawler variant
- changes to default crawler attributes
- reduced sungaze ore generation
- added integer restriction (1-65536) to corruptionSpreadChance gamerule
- nerfed sunblaze gear
- added sungaze brick set
- styxian temples are now less common
- fixes for some advancements
- fixed pink sandstone and variants not being mineable by pickaxe
- updated item textures for moonsteel chain and lantern
Added Styxia dimension
utilizes custom portal API
- 6 new biomes
- 2 new entities
- 5 new structures
- additional advancement branch
- 3 new gear sets and more materials
- 5 new brick sets and 1 new wood set
- 2 new armor trims (including overgrowth which is now accessible)
- new status effect
- added exploration maps of Chambers and Styxia Portal to villager trades and more :3
- added variants for the pillager ship structure
- added clump blocks and natural spawn for them
- added rod blocks
- added pillager ship structure
- added filled maps for pillager outpost, end city and end temple structures
- added overgrowth armor trim (currently unobtainable)
- end ruins chests no longer have armor trims, instead having maps for other end city and end temple structures
- ice crawler variant can also spawn in frozen oceans, deep frozen oceans, and frozen rivers
- updated textures for some raw and block materials, thermium stuff
- added mod items to vanilla item groups
- added snowy spruce trees
- pinline ore is now less common
- tag changes
- added netherite nugget item
- changes to energized thermium recipe
- added weightless enchantment for elytra
- added kunzite geode feature
- minor changes to ashen log, door, and trapdoor textures
- added bedrock breaker item
- added magma cream and fire charge smelting recipes
- updated textures of chess and wanderer armor trim items
- added Ashen wood set
- fixed the full pinline armor advancement
The initial release :3



