Implemented insaneBehaviors for containers and vehicle-destruction item spawning.
Added insaneBehaviors iteration for the item contents of containes (including container minecarts), with extreme and sensible modes.
Added insaneBehaviors iteration to vehicle destroy drops, obviously also intended for container minecarts. Independent of the 1.19 gaussian/triangular change, so both modes work the same.
Added a somewhat hacky insaneBehaviorsCartYeetingException with none
, disableVehicleItem
and disableContainerContents
as options. Intended to toggle one of two item types off, to prevent them from interfering with one another (testing cart yeeting reliability is virtually impossible without it, the vehicle item iterator will kneecap the container item iterator completely)