Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platforms
Supported environments
Links
Creators
Details
Licensed ARR
Published last week
Updated yesterday
Kimetsunoyaiba Tweaks (Forge)
A Forge mod that adds multiplayer synchronization for mods using the PlayerAnimator library.
Specifically this mod was made such that animations from the Kimetsu no yaiba mod are visible in multiplayer.
By default, PlayerAnimator animations are only visible on the local client. This mod fixes that limitation by sending animation state over the network, allowing all players in a world or server to see each other’s custom animations (for example, in the Kimetsu no Yaiba mod).
In addition, this mod adds particle effects to the sword swings.
✨ Features
- Detects when a player starts/stops an animation.
- Displays appropriate particles (configurable)
- Sends animation data (player, animation name, looping flag) to the server.
- Server rebroadcasts this animation to nearby clients.
- Other clients play the animation on the correct player using MobPlayerAnimator (since PlayerAnimator only animates the client player).
- Works in both LAN and dedicated servers, as long as everyone has this mod installed.
🛠Requirements
- Minecraft Forge
1.20.x
(other versions may work but are untested). - PlayerAnimator mod (installed on both client and server).
- MobPlayerAnimator mod (installed on both client and server).
- Other mods that use PlayerAnimator (e.g. Kimetsu no Yaiba).
📦 Installation
-
Download the latest release of:
PlayerAnimator
MobPlayerAnimator
KimetsunoyaibaMultiplayer (this mod)
-
Place all
.jar
files in yourmods/
folder (client and server). -
Launch Minecraft with Forge.