0.9.0
Compatibility
Required content
Changes
Added:
- Ported the mod to Forge
Changes:
-
Spaulder variants (Rimmed and Besagews) are now separate items instead of being stored in NBT
-
All Spaulders (except Brigandine Spaulders) now give -1% Deflect Chance
-
Rim Guards now provide +1 Toughness, +1% Deflect Chance, and +0.2 Weight
-
Besagews now provide +1 Armor, +1% Deflect Chance, and +0.2 Weight
-
Visor overlay textures have been moved from StoneyCore and updated to higher resolution
-
Updated Cage Model
-
Cage Helmet (Slim) → Cage Helmet
-
Updated Barbute Texture
-
Updated Great Helmet model
Removed:
- Removed Cage 2 (Robust)
Fixed:
- Added missing manuscript translations for Savoyard, Close Helm, Burgonet with Falling Buffe, and Burgonet
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wpvpnWUB:R21d8Jye"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wpvpnWUB:R21d8Jye"
}





