L2 Artifacts

L2 Artifacts

Mod

Artifacts that holds ancient power. Primarily designed for long progression RPG packs.

Client and server AdventureEquipmentUtility

2,442 downloads
4 followers
Createda year ago
Updateda year ago

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This mod aims toward battle experience and stats. Artifacts provide stats boosts, including attack, health, armor, speed, and even attack range and attack speed. Artifacts can be obtained by killing mobs with high health (including boss from other mods and elite mobs), and upgraded by feeding them with other artifacts. When wearing in sets, they provide useful set effects that gives huge bonus when performing special strategies.

Discord: https://discord.gg/BCHNhsDMXz

Dependency: L2Library

Recommended Dependency: L2Complements (endgame items are craftable only if you install this mod)

This mod is the artifacts mod of the L2-LightLand Mods series.

WAY TO OBTAINING


Unidentified artifacts of different qualities can be obtained by defeating hostile creatures with blood volumes of 100, 200, 300, 400, and 500. After identification, artifacts of a certain quality can be randomly obtained. (You can increase the blood volume of monsters through other mods to increase the acquisition speed, such as elite monsters Mod)

GAME FLOW

Obtain pieces of artifacts by killing hostile creatures, use the workbench to decompose them into experience bottles or use experience bottles on the anvil to upgrade them, and the quality of artifacts can also be improved through the formula of the synthesis table. (Every time an artifacts is upgraded, the attribute of the main entry is randomly increased, and the attribute of a sub-entry is randomly increased every four levels. The upper limit of the level is quality*4, and the maximum is 20.)



âš  Dependencies

[L2 library]
[Curios API]
[AttributeFix]
[MaxHealthFix]

External resources



Project members

lcy0x1

Owner

MCHuangTao

Member

victorwen614

Member


Technical information

License
LGPL-2.1-only
Client side
required
Server side
required
Project ID