Lag'B'Gon Revived

Lag'B'Gon Revived

Mod

A continuation of Lag'B'Gon Reborn, a performance utility mod focused on clearing/limiting entities and items

Client or server ManagementOptimizationUtility

1,842 downloads
5 followers
Created9 months ago
Updated9 months ago

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Lag'B'Gon Revived is a fork and continuation of Lag'B'Gon Reborn under the MIT License

Original Project: (https://www.curseforge.com/minecraft/mc-mods/lagbgon-reborn) (https://github.com/DoctorFTB/LagBGonReborn)

Lag'B'Gon is a server utility for improving performance by handling the clearing/limiting of entities and items, either by command or automatically. Lag'B'Gon Revived improves on Reborn by fixing many bugs, improving and adding new config options, and other features such as allowing for use in Singleplayer.

Almost every config can be modified ingame with commands, under the alias /bgon

Features:

  • Automated and Command Forced Entity and Item Clearing

  • Automated and Command Forced Chunk Unloading

  • Limited Entity Spawns Per Chunk

  • Limited Animal Breeding in Radius

Commands:

  • /bgon toggleitem Toggles the item clearing blacklist status of held item.

  • /bgon toggleitem modid:name Toggles the item clearing blacklist status of the named item (Use modid:* to blacklist a whole mod.)

  • /bgon toggleentity modid:name Toggles the entity clearing blacklist status of the named entity (Use modid:* to blacklist a whole mod, or the full class name for special entities like the fishing bobber.)

  • /bgon clear Force clears all items/entities from the world based on the blacklists.

  • /bgon clear <minutes> Sets the interval for automatically clearing all items/entities from the world based on the blacklists (Plus 1 minute for chat warning.)

  • /bgon itemblacklist Toggles between using blacklist and whitelist for items.

  • /bgon entityblacklist Toggles between using blacklist and whitelist for entities.

  • /bgon unload Force unloads unused chunks.

  • /bgon unload <minutes> Sets the interval for forced unloading of unused chunks when below the set TPS.

  • /bgon settps <target tps> Sets the TPS threshold for automatic chunk unloading.

  • /bgon togglepolice Toggles policing entity breeding.

  • /bgon setbreedlimit <amount> Sets the limit for entity breeding within a short radius.

  • /bgon maxperchunk <amount> Sets maximum entities allowed to spawn per chunk (0 to disable feature.)

  • /bgon toggleauto Toggles automatic clearing of entities and unloading of chunks (Enabled by default.)

  • /bgon togglededi Toggles all non-forced-command effects when not on a dedicated server (Automatic effects in SP disabled by default.)

By default, entity/item clearing and limited entity spawns will ignore anything that is a boss, named, or tamed. There are some default entities added to the blacklist from Vanilla Minecraft, however it is highly recommended you take the time to setup black/whitelists, especially if you are making a pack.

Remember, while this mod has been tested to be working, there is always risks with automatically clearing/restricting entities and items, so make backups and report any issues to the Github.



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Project members

fonnymunkey

Owner


Technical information

License
MIT
Client side
optional
Server side
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Project ID