General
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✅ Rework of
rocketspaceship model, featuring a fully walkable interior, door closing/opening animations, interactable/swappable components such as the carpets and more! -
✅ Reworked spaceship progression system, now being built through a blueprint + puzzle
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✅ Reworked fuel tank system, now being fed directly into the spaceship using the left screen of the cockpit
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✅ Reworked astronomy notebook, previously Astronomy Research Table, now functioning as a full in-game guide of progression and features, unlocking more entries as you progress through the mod!
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🔧 enderblaze fuel recipe now uses coal instead of blaze powder to make it more accessible early game
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🔧 Improved several screens, GUIs translations, typos, UI, UX, etc
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🔧 Bunch of changes too tiny to list out
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❌ removed tanks as they are no longer used
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❌ removed refuel station as it's no longer used
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❌ removed rocket item as it's no longer used
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❌ removed astronomy research table as it's no longer used
Asha & Lunamar:
- ✅ improved several textures (thank you @nikdo53)
- ✅ Added more structures and puzzles to explore!
Fishing
- ✅ New fishing system (no in-game guide yet!)
Catch new fish using your new Starcatcher's Fishing Rod! There are several fishes to be caught restricted by different conditions! Collection to be added later with help tips on where each fish is caught.
Asha Fishes:
Bluetale Redtale Red Herring Avian Twilight Trout Thundercharged Eel Eel Meadow Perch Solar Carp Very Tiny Shark Azure Tuna Scarlet Tuna Sage Tuna Karpenjoe Stormsail Ray Sunfang Eel
Lunamar Fishes:
Bubblemouth Glimpuff Crimson Starfish Verdant Seahorse Radiant Seahorse Octo Red Reef Octo Lumen Drifter
Release Alpha 0.2
General
- ✅ Reworked rocket model, now featuring a semi-detailed cockpit, as well as interactive elements to open the menus. Still very much WIP
- ✅ Added more entries to the Astronomy Research Table
- 🔧 Reworked a bunch of translations and tooltips, specially in the telescope & rocket GUI
- 🔧 Fixed/added out-of-water flapping to all fishes
Asha:
- ✅ Added new combat puzzle type and several structures it can spawn on. It spawns Drowned until custom enemies are added.
- 🔧 Adjusted spawning of flowers and starflies, added different tree types to the Plains biome
Lunamar:
- ✅ Added Bubblemouth, a new fish that spawns everywhere in Lunamar. It has everything you'd expect from a new fish (drops, eating, cooking, bucket-able), including a custom fishing loot-table to replace vanilla's salmon/cod when fishing in Lunamar.
- ✅ Added Glimpuff, a new fish that spawns everywhere in Lunamar, but more common in the Verdure biome. When touching a moonshade kelp fruit, it will eat it and glow with emissive textures and particles. Texture still WIP
Ember
- ✅ AddedEmber, a new planet with nothing but an endless desert biome in it. Literally there's nothing else there. There's no point in visiting.
Initial release of the mod. Seeking feedback and playtesters. Join the discord if you wish to help!
No dependencies. Neoforge 1.21.1 only until a stable polished version is released.
It has a lot of WIP assets, models, textures, translations etc, and although barebones in a lot of areas, it is playable and has quite a bit to explore already!
Features:
- Telescope minigame to search for planets and unlock space travel to them
- Basic fuel & tank system with minimum requirements for traveling from planet X to Y
- Super basic rocket takeoff system
- Astronomy Research Table with unlockable Entries to track your progress and learn more about the planets and it's features!
- Custom tooltip descriptions on most of the items to add cute bits of lore and immersion
- Tiny furnitures to collect as rare drops from the planets' puzzles
2 Planets to explore
Asha:
- Custom Sky & Fog color
- The overworld equivalent of plains, forest, river & ocean
- 2 new wood/tree types: Oakroot and Oakheart
- Oakheart Berries which may grow from Oakheart leaves
- Custom grass blocks, grass, short grass, and dirt (No unique features compared to vanilla)
- 5 new Sweetlily Flowers
- 1 new Lunarveil Flower which lights up the area around it during nighttime
- 1 new "block" of starflies, which light up the area around during night time, and can be collected/moved in a Jar
- 2 new land mobs: Nimble and Snuffler
- 2 new fishes: Redtale and Bluetale
- 1 puzzle structure type (with several variations).
- Entries are unlockable through solving the puzzle structures, which may drop an entry
Lunamar:
- All biomes are custom, although only Verdure has unique features, being a dense kelp forest.
- Moonshade Kelp
- Moonshade Fruit: grows from the kelp and lights up the area around it (With emissive texture for fancy shader support!)
- 1 puzzle structure type (floating water cubes)
- 1 new flower, Illuma, that opens up during rain or when underwater