Tags
Creators
Details
0.3
Compatibility
Changes
General
-
✅ Rework of
rocketspaceship model, featuring a fully walkable interior, door closing/opening animations, interactable/swappable components such as the carpets and more! -
✅ Reworked spaceship progression system, now being built through a blueprint + puzzle
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✅ Reworked fuel tank system, now being fed directly into the spaceship using the left screen of the cockpit
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✅ Reworked astronomy notebook, previously Astronomy Research Table, now functioning as a full in-game guide of progression and features, unlocking more entries as you progress through the mod!
-
🔧 enderblaze fuel recipe now uses coal instead of blaze powder to make it more accessible early game
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🔧 Improved several screens, GUIs translations, typos, UI, UX, etc
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🔧 Bunch of changes too tiny to list out
-
❌ removed tanks as they are no longer used
-
❌ removed refuel station as it's no longer used
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❌ removed rocket item as it's no longer used
-
❌ removed astronomy research table as it's no longer used
Asha & Lunamar:
- ✅ improved several textures (thank you @nikdo53)
- ✅ Added more structures and puzzles to explore!
Fishing
- ✅ New fishing system (no in-game guide yet!)
Catch new fish using your new Starcatcher's Fishing Rod! There are several fishes to be caught restricted by different conditions! Collection to be added later with help tips on where each fish is caught.
Asha Fishes:
Bluetale Redtale Red Herring Avian Twilight Trout Thundercharged Eel Eel Meadow Perch Solar Carp Very Tiny Shark Azure Tuna Scarlet Tuna Sage Tuna Karpenjoe Stormsail Ray Sunfang Eel
Lunamar Fishes:
Bubblemouth Glimpuff Crimson Starfish Verdant Seahorse Radiant Seahorse Octo Red Reef Octo Lumen Drifter
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:R637j5E3:TyTj00E8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:R637j5E3:TyTj00E8"
}

