- general
ExternalData
reworks to enable more efficient implementations - merged PR #3 by Moose (Chunk Locking & additional CollectedTaxEvent call)
- reworked BaseUI/Con Element Format
- added support for multi-string formattable element text, mainly for Mail
- Mail message lines are now string arrays (message + optional format data)
- general reworks and removal of TranslationUtil
- most/all translatable elements should display right on 1.20.+ now
- added
/ck lock
, only works in admin mode, allows to un/lock multiple chunks quickly - added district un/locking via UI in admin mode
- added chunk un/locking via UI in admin mode
- merged
CollectedTaxEvent
PR by Moose - fixed stackoverflow on ExternalData saving
- (1.12) /landdev/ folder is now located in game/server root like on 1.20+ Â - You'll have to move the /landdev/ folder out of the world folder if you used a version before this one
- added district locking (not toggable ingame currently)
- updated to latest FCL
- added check if chunk is linked on buy action
- linked chunks are now sold together
- added warning message when attempting to buy a non-root linked chunk
- (1.20) added explosions event hook
- fixed Municipality option on Chunk Set-Owner UI not working
- added more info to log when municipality creation fails due to missing funds
- fixed districts not being creatable (logic check error)
- corrected chat message that shows after region creation
- fixed region seat not getting set correctly
- fixed region price not parsing
- changed config key of all prices
- fixed county edit screen not opening
- chunks are now buyable by district/owner's management