Refactor of the mod to use Statement library instead of a custom mixin for blockstate changes. This update should fix many issues that occur with the mod. One large issue this fixes is spawning with the wrong blockstate, meaning all lanterns should look like have been properly been placed down when generating naturally.
The following mods have not updated to 1.19.3, so their compatibility cannot be determined:
- Biome's You'll Go
- Secret Rooms Fabric
- Variant Lanterns
This change means you have to install Statement as well
Compatibility
There is an internal list of mods that is used to check on whether the bundled compatibility resource pack should be enabled. This resource pack contains model fixes for mods such as Oxidized, and it will be enabled when one of the mods it provides a fix for is loaded.
Fixed Bugs
- #4 - When placing lanterns on the "empty" side of slabs, the game would crash.
Compatibility
- Secret Rooms Fabric (#1)
- No longer crashes when using both mods together.
- Compatibility resource pack is created only if Secret Rooms is loaded, and the pack cannot be removed (It would show all button blocks).
Bugs
- When lanterns are placed on the ground or hung on the ceiling, they might break when a block around them was updated.
Bug Fix When lanterns were hanging on the sides of blocks and their base block was destroyed, they would remain there. This broke consistency with vanilla's behavior. In this update, lanterns will now be broken if the block they are hanging on is destroyed, whether they're hanging on the side of a block or not.
No More Dependencies!
The fabric-resource-loader-v0
is now bundled with the mod, this means you no longer need to download Fabric API to use the mod.