- Updated for 1.21.11
- Added a new default AI Optimization Type 'Dynamic'
- Dynamically switches between the existing optimization modes based on TPS
- Distance scaling works in tangent with the 'Dynamic' AI Optimization Type
- Renamed the former Default optimization type to Moderate
- Fixed an issue where some config values could incorrectly load as null
- Fixed a server crash caused by a 'dividing by zero' error
- Possibly fixed server crash 'dividing by zero'
- Added a 'Never Slow Down Distant Mobs' option
- This will decrease the mod performance, but will make large (multiple chunks) mob farms not slow down.
- Keep at 'false' if you do not notice the slowing down of mobs



