Leaves Us In Peace

Leaves Us In Peace

Mod

Leaf decay ignores different types of leaves and logs. Also fast leaf decay. Configurable.

Server Utility

25.8k downloads
118 followers
Created2 years ago
Updated8 days ago

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Added tag for cherry tree type

A cumulative changelog can be found here

Marked as compatible with 1.20.5

A cumulative changelog can be found here

  • Marked as compatible with 1.20.3 and 1.20.4
  • Minor internal changes

A cumulative changelog can be found here

Updated for 1.20.2

A cumulative changelog can be found here

Added Traverse compat so its autumnal trees don't decay. Fixes #17

A cumulative changelog can be found here

Fixed a crash (hopefully)

A cumulative changelog can be found here

Marked as incompatible with 1.19-1.19.2

A cumulative changelog can be found here

  • Added Oh the Biomes You'll Go support.
  • Added wood_prevents_decay datapack (default disabled) which allows wood, in addition to logs, to prevent leaf decay.
  • Fixed promenade woods and stripped wood/logs preventing decay even with wood_prevents_decay disabled.

A cumulative changelog can be found here

Back-ported fix for handling of unknown (modded) tree types to 1.18.2 version

A cumulative changelog can be found here

  • Added tag for mangrove tree type
  • Added tags for Promenade tree types

A cumulative changelog can be found here

Marked as compatible with 1.19.2

A cumulative changelog can be found here

Fixed handling of unknown (modded) tree types. Modded trees shouldn't explode anymore!

A cumulative changelog can be found here

Marked as compatible with 1.19.1

A cumulative changelog can be found here

Updated for 1.19!

A cumulative changelog can be found here

Added builtin datapack "oak_leaves_recognize_jungle_logs" which prevents oak leaves from decaying when they connect to jungle logs. This is to prevent the jungle-logged, oak-leaved tree-bushes that generate in jungles from decaying.

Thanks to David M for reporting this issue!

A cumulative changelog can be found here

Updated for 1.18.2

A cumulative changelog can be found here

Fix crash that could occur when loading leaves that had been loaded in previous version of the mod.

A cumulative changelog can be found here

  • Fixed persistent leaves' distance never being calculated when 'ignorePersistentLeaves' was enabled.
  • This prevented observers from triggering when observing persistent leaves whose distance should have changed, which is used in some redstone contraptions.
  • Persistent leaves now calculate distance based on both non-persistent and persistent leaves, while non-persistent leaves still ignore persistent leaves (if the config is enabled).

A cumulative changelog can be found here

  • Fixed translations downloading on servers.
  • Warnings will no longer be logged when Mod Menu and/or Cloth Config aren't present.

A cumulative changelog can be found here

First release!

A cumulative changelog can be found here

External resources



Project members

supersaiyansubtlety

Owner


Technical information

License
CC0-1.0
Client side
unsupported
Server side
required
Project ID