0.5.0
- added new master tools
- added a new system for obtaining enchantments for obtaining mastery
- added a new creature that can be found next to dead grass
- fixed generation of some structures
- new achievements
- new recipes
- new plants
- 4 different changeable images for grass creatures
- added a new system of "blessings"
- added 2 blessings 1 invasion 1 legacy 1 curse
- added a new creature
- reworked the altar of trials
- improved the system of trials
0.4.0
- added missing particles for some creatures
- added two items created from tar
- minor improvements in behavior and interaction with tar
- more labyrinth structures
- improved textures of armor and altar interface
- the moonlight now has more functionality allowing you to start an invasion
- added invasion of lunar forces
- added a huge number of descriptions
- added 16 achievements
- added dead grass
- added the ability to disable the generation of dead grass
0.3.0
- added display names of structures
-cleansing fountain can now convert more items
-purity effect can now get rid of harmful effects
-two new mobs added
-spawn and mechanics for 5 existing mobs added, now they can be encountered and have their place in the mod
-experimental structures
-minor changes
-reworked and organized some code
-added 3 new tools
-new desert structure
-more description and more functional blocks
0.2.1
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bug fixes in creature behavior
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suspicious resin can now appear in desert sands
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minor changes in textures
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potential fix for incorrect operation of the oil effect for tools (the previous work of the effect did not have physical changes despite the fact that the effect was imposed, so the work system was completely redesigned adding a temporary effect of enchanting efficiency)
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added a new altar for hot lands, so far just as a functional block without a structure
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added a new system for processing the progress of resin development for structures of hot lands (now the level of resin filling can be seen as a clear number and now there is a separate statistics of the global resin level (temporary names))
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rewritten the displayed names of structures for easier readability
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now forest shrines can become abandoned and they can be taken care of for a reward