Main Changes: Made Frostbitten Golem Attacks more avoidable Made Ancient Guardian's Attacks more avoidable Fixed bugs
Ballance Changes: Buffed Axe Of lightning (decreased each ability cooldown by 30 ticks)
Great Monstrous Anchor buff (Faster reload time, added +0.75 entity reach and buffed damage by 0.5f )
Greatly buffed Wand of Clouds, (increased damage to 10dmg, and increased attack speed)
Buffed Withered Scythe(Increased damage to 10)
Ballance Changes: Buffed Axe Of Lightning: -3 seconds of cooldown(lightning Ability), +1 Damage point, Electric Shockwave now deals as much damage as Axe itself, its also a bit faster.
Buffed Mossy Hammer: now it has 2 seconds cooldown.
Buffed Wand of Clouds: + 1 Attack Damage, its faster now
Buffed The great Frost: it has much less cooldown on both abilities
Main Changes: -Reworked Cloud Golem
-New mobs, Stratling, Hovering Hurricane
-Whole new Cloudy Temple with unique loot table
-Reworked Axe Of Lightning
-New Items: Cloud Rod, New Music Disc
-Added one attack combo Animation for Possessed Paladin's second phase, to make better variety of attacks
** Technical Changes:** -Compatibility for Shield Expansion
-Mobs are now dropping loot with loot tables from data folder
-Updated some ability descriptions
-Changed Flame Particles for Lava eater's stuff ** Ballance Changes:**
-Nerfed Spiky Worms
-Buffed The Great Frost
-Buffed Soul Great Sword
-Buffed Monstrous Anchor
-Buffed Chorus Blade
-Buffed Fiery Jaw
Changes
-Better Ancient Guardian Rework (2 new attacks)
-Reworked Posessed Paladin
-Lava eater can now use fire breath attack
-Better soul great sword ability
-Better Fiery jaw Ability
Very Important Technical changes:
-Damage dealt by bosses is now scaled by World Difficulty so if you are playing on hard mode, make sure to use at least enchanted diamond armor.
###Less Important Technical Changes:
-Some weapon Ability Descriptions can now be translated.
Main Changes:
Updated textures for almost everything in the mod -Reworked mobs: *Overgrown Colossus *Frostbitten Golem *Withered Abomination *Endersent *Skeletosaurus *Ancient Guardian *Lava Eater
-Reworked Weapons: *Dinosaur Bone Club *The Great Frost *Withered Scythe *Mossy Chestplate
New Features: -Fiery Boots
Buffed Weapons: -Fiery Jaw -Chorus Blade
Changes:
-Updated the model and texture of Skeletosaurus and Skeloraptor.
-Almost every Legendary Monster got better Walk Animation.
-Increased the Stun Attack Cooldown for some Legendary Monsters.
-Added an Action Bar message that warns players when a Legendary Monster is ready to perform a Stun attack.
-New Config file.
-Withered Abomination is not performing stun attacks Anymore (you can still enable this in Config)
-Nerfed the Chorusling(it was too powerful)
-Legendary Monsters don't stop their attack Animation anymore when Player gets out of their attack range
-Better mob Pathfinding.
New textures:
-Skeletosaurus
-Skeloraptor
-Skeletosaurus Egg
-Dinosaur Bone Shield
-Dinosaur Bone Club
-Dinosaur Bone
Nerfed Mobs:
-Posessed Paladin -2 attack damage. -Overgrown Colosuss -2 attack damage. -Chorusling -30 health. -Skeletosaurus doesn't apply broken armor effect so much. -Frostbitten Golem - 2 attack damage.
Bug Fixes:
-Legendary Monsters are not getting stuck in the wall anymore.
-Fixed Legendary Monsters spinning while walking towards their target.
-Legendary Monsters are not dealing so much damage on hard mode anymore
-Baby Skeloraptor cannot be ridden anymore.
-Skeletosaurus Egg doesn't drop when broken.
Please if you find any bugs report them in the comments