Added the Bell Tower Structure to obtain Hooh, Raikou, Entei and Suicune
Added the Lugia Temple Structure to obtain Lugia
Added the Eternatus Cocoon Structure to obtain Eternatus
Added the Southern Island Structure to obtain Latias and Latios
Added a new sleep mechanic to obtain Darkrai and Cresselia
Added custom themed pedestals for each legendary in the game that uses pedestals
Added cool particle effects and sounds when summoning every Legendary included in the mod
Pedestals have a per-player legendary, meaning all players can get 1 legendary from the same pedestal once
Added the galar particle ore which can be used as fuel, and to fill the Eternatus Cocoon to summon Eternatus at the end
Added the Regi Pauldrons that give effects like, speed, damage, armor, etc
Added multiple items related to spawning said legendaries
Added a new villager profession that uses the suitcase block that sells maps to every structure and other cool items
Added maps like the woodland mansion maps for every structure bought at the villager
Reduced console logs for footprint saves to reduce spam
Rebalanced the structures rarity
Changed galarian urns to require killing the correct types of the galarian birds
Added tooltips for most items, so its easier to understand the use of each item
Fixed multiple bugs
REQUIRES SINYTRIA CONNECTOR MOD
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Works on NeoForge if you use the Sinytra Connector mod (This version doesn't work properly on Fabric).
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Fixes the footprint save system for servers (again, but now it should truly be fixed).
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Replaced Cobalberry, Viriberry and Terraberry's textures for much better ones.
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Fixed Hoopa Pyramid spawning in the void without its underground part.
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Changed how the Shiny Hoopa Unbound Boss at the Hoopa Pyramid spawns to make it smoother and so it works for people using the mob filter mod or other similar mods.
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Fixed problem with footprint progress not saving properly in servers.
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Improved structure generation for Hoopa Pyramid, Dyna Tree, Registeel Temple, Regice Temple and Regirock Temple to mitigate the "cutting" effect they had when they were generated.
REQUIRES SINYTRIA CONNECTOR MOD
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Works on NeoForge if you use the Sinytra Connector mod (This version doesn't work properly on Fabric).
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Fixed Hoopa Pyramid spawning in the void without its underground part.
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Changed how the Shiny Hoopa Unbound Boss at the Hoopa Pyramid spawns to make it smoother and so it works for people using the mob filter mod or other similar mods.
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Fixed problem with footprint progress not saving properly in servers.
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Improved structure generation for Hoopa Pyramid, Dyna Tree, Registeel Temple, Regice Temple and Regirock Temple to mitigate the "cutting" effect they had when they were generated.
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Added a new spawning mechanic for the Legendary Birds and their Galarian forms where you need to fill the respective legendary and form’s urn with the souls of pokemon of the same type (kill 50 fire type pokemon for the urn of embers/kill 75 fire type pokemon for the galarian urn of embers)
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Added a new structure, Dyna Tree, where you can find the Dyna Apple to craft the galarian urns (your progress doesn’t carry over from normal urn to galarian)
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Added a new stucture Hoopa Pyramid, where to get to Hoopa and get the prison bottle you must, complete the labyrinth and find the key, kill the shiny hoopa unbound boss and get the key, complete the hoopa quiz and get the key and lastly do another 2 smalls labyrinths and summon Hoopa
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Added 5 new ores (and their deepslate versions) which you can use at the regi structures to spawn them. (5.0 will add more stuff to do with these ores, so dont throw them away.
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Added 3 similar new small structures for Regice, Regirock and Registeel, where you summon them using their minerals.
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Added a medium structure for Regieleki and Regidrago where you must choose one of the 2 and use the respective mineral to spawn the regi you choose
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Added 6 Regi Soul items, you get these souls when you summon each Regi and once you put the 5 normal regi souls in the crafting table you can make a Regigigas Soul which you can use at his structure
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Added a new structure, Regigigas Temple, where you can summon Regigigas using the Regigigas Soul
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Added a new 3d item to summon Keldeo, Keldeo Dango, which you can craft using 3 new berrys that you get when you summon virizion, cobalion and terrakion, and a stick.
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Added Cosmic Dust which you can find scattered in the End and collect it using the Cosmic Bag (which you can craft), the bag will let you collect the cosmic dust and tell you how many footprints and cosmic dust you have, and once you obtain 50 cosmic dust Cosmog will spawn.
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Fixed footprints progress reseting when leaving the world
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Made the footprints right-clickable instead of needing to break them, and added a little sound for when you collect them.
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Changed a bit of the Dragonspiral Tower structure and changed its loot, to be more balanced.
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Fixed Kyurem Cave missing its last layer.
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Doubled Darkstone and Lightstone shard drops from dragon type pokemon.
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Added shiny odds (2%) for all legendaries in the mod.
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Made some minor optimizations to the existing code
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Changed the creative inventory tab icon to the new "Galarian Urn of Embers"
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Added a new structure Dragonspiral Tower where you can obtain both Zekrom and Reshiram using new items introduced by the mod.
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Added a new structure Kyurem's Cave where you can obtain Kyurem by using new items introduced by the mod.
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Added a new creative tab for the items added by the mod, which are: The Footprint Blocks that were added in 2.0; the new Light Stone and Dark Stone, which are the key items to get Zekrom and Reshiram, and you can get them by crafting them using 9 Light/Dark Stone Shards which you can obtain by killing dragon-type pokemon or by killing the Warden or Wither; also added the Truth Bottle and Ideals Bottle which you obtain after summoning Reshiram and Zekrom, and can then use to get Kyurem.
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Changed the fabric loader version requirement from 0.16.14 to 0.16.10 and above, since most people use 0.16.10.
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Changed how the correct items in the pedestals were detected, to improve performance.
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Made the Sword and Shield Temple a bit rarer.
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Added a 1second time frame for when you spawn a pokemon using the methods from this mod, so it isn't awkardly fast and to improve performance.
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Special thanks to Jonathan's Playroom for covering this mod on his youtube channel.
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Legendary Monuments is now a mod instead of a datapack, making it not only easier to use but also increasing its potential for cooler features.
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Added a new spawn mechanic similar to pokemon sword and shield for Virizion, Terrakion and Cobalion, where you need to collect 50 footprints of the respective pokemon to obtain it. (You can find every footprint in any biome (including modded biomes) and all you need to do is break the footprint and you'll see your progress go up, once you hit 50 you get the respective pokemon and have a 2% chance to get a shiny, after that your progress for the respective pokemon is reset).
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Everything from 1.0 datapack is also available in the 2.0 mod.