[1.1.3]
Fixed
- Aspen, Oak and Jungle Trees rarely spawning with missing leaves
- SwampOakTreeSapling generating an Oak Tree
- Boulders spawning on top of Trees
- Several loot table predicates fixed
[1.1.2]
Fixed
- Removed log spam from incorrectly structured FlowerForestFlowers Feature
[1.1.1]
Fixed
- Fixed crash caused by Savanna grass feature
- Removed log spam from incorrectly structured features
- Pillar blocks no longer spawn on trees
- Loot tables now function correctly
- Recipes are fixed and properly recognized
[1.1.0-1-neoforge]
Fixed
- Worldgen on Neoforge being disabled
[1.1.0]
Welcome to 1.21.1
[1.0.12]
Fixed
- FirLeaves not decaying properly.
[1.1.1]
Fixed
- Removed log spam from incorrectly structured FlowerForestFlowers Feature
[1.1.1]
Fixed
- Fixed crash caused by Savanna grass feature
- Removed log spam from incorrectly structured features
- Pillar blocks no longer spawn on trees
- Loot tables now function correctly
- Recipes are fixed and properly recognized
[1.1.0-1-neoforge]
Fixed
- Worldgen on Neoforge being disabled
[1.1.0]
Welcome to 1.21.1
[1.0.12]
Fixed
- FirLeaves not decaying properly.
[1.1.1]
Fixed
- Fixed crash caused by Savanna grass feature
- Removed log spam from incorrectly structured features
- Pillar blocks no longer spawn on trees
- Loot tables now function correctly
- Recipes are fixed and properly recognized
[1.1.0-1-neoforge]
Fixed
- Worldgen on Neoforge being disabled
[1.1.0]
Welcome to 1.21.1
[1.0.12]
Fixed
- FirLeaves not decaying properly.
BloomingNature - Version 1.0.10
## Fixed Issues 
- Issue #373
Changed / New Features
- No longer based on the DoAPI
- Sandlayer Blocks can now fall.
Summary
Now no longer reliant on DoAPI. Snow on Fir Trees wont melt anymore in cold biomes. Ebony & Baobab Leaves won’t decay anymore. Orange leaves now have all proper tags.
BloomingNature 1.0.8
- Various Texture improvements
- Various Biome improvements - new features, improved features
- Added desert overhaul
- Added Blocks: Cactus Wood, Slate, more stone variants
- Added a config Option for… everything. You can now remove nearly every biome dependent feature you dislike. Fabric only. For now.
- Removed all Animals due to the major feedback of players - you can find them now in WilderNature