[1.0.6] - 2025.02.15
Added
- Added the ability to retrieve items from the MincerBlock by Shift-Right Clicking
- Added Composter: A new Item made out of Fertilizer. Has 10 uses. Applies Bone Meal Effect to multiple Crops
- Added Silo Sounds: Opening & Closing Door, inserting Items, crafting finished
- FeedingTrough can now be filled by using Hoppers
- You can now use various Farm&Charm Crops to feed and breed farm and other animals
- Added Particles when eating a StackableEatableBlock - e.g. Pancakes
- Zombies have a really low Chance to spawn wielding a Pitchfork as a Weapon
Changed
- Strawberry crop now only drops an Item when age == MAX_AGE
- Tomato crop now only drops an Item when age == MAX_AGE
- Fertilizer works now again similar to Bone Meal and can be stacked again
- Renamed the "get_fertilizer" advancement
- Renamed the "get_minced_beef" advancement
- Renamed the "introduction_drying" advancement
- Renamed the "introduction_mincing" advancement
- Renamed the "use_hoe_on_fertilized_soil" advancement
- Renamed the "place_stove" advancement
- Pitchfork now uses the "handheld" model parent instead of "generated" – wield it like a true weapon! (even if it technically isn't one)
- Slightly raised the position of the particles when stirring the CraftingBowlBlock
- Improved Roaster, Supply Cart, Plates, Mincer, Window Sill & Plow Texture
- Updated following translations: ru_ru (Tefnya), zh_cn (sillymoon), pt_br (GMalvestiti)
Fixed
- Added an additional check for a valid recipe before increasing the Stirring value in CraftingBowlBlockEntity
- StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
- Properly registered StorageBlockEntity & StorageBlockRenderer
- ForgeConfig not generating / loading properly
Farm&Charm 1.0.5-alpha
Fixed Issues
Changed / New Features
- Removed DoAPI
- Carts are now craft- and placeable
- Crops will now grow faster during rain - can be toggled
- Reworked Fertilizer - can be used multiple times now but doesn’t stack anymore.re
- Added a Config
Notes for Playtesting
- This is an alpha version intended for testing purposes.
- Please report any new issues or unexpected behaviors on GitHub.
- Focus areas for testing:
- Verify functionality of fixes mentioned above.
Farm & Charm - Version 1.0.4
Fixed Issues
- Issue #245: Resolved a crash caused by missing or invalid status effect data.
- Issue #250: Fixed the feast effect not working properly.
Summary
- Crash: Added a null check to ensure only valid status effects are processed, which resolved in a crash.
- Effect: Corrected the functionality of the feast effect, ensuring everything works as intended.
Farm&Charm - 1.0.2
- Fixed Issue 192
- Fixed Issue 208
- Fixed Meadow stove not being a valid heat source for pans & pots
- Fixed worlds won’t stuck at 100% anymore while loading a world when using Farm&Charm together with WorldEdit
- Fixed CraftingBowl eating Buckets
- Added pl_pl (thanks to awoolanche)
- Added zh_cn (thanks to ik)