Farm&Charm 1.0.5-alpha
Fixed Issues
Changed / New Features
- Removed DoAPI
- Carts are now craft- and placeable
- Crops will now grow faster during rain - can be toggled
- Reworked Fertilizer - can be used multiple times now but doesn’t stack anymore.re
- Added a Config
Notes for Playtesting
- This is an alpha version intended for testing purposes.
- Please report any new issues or unexpected behaviors on GitHub.
- Focus areas for testing:
- Verify functionality of fixes mentioned above.
Farm & Charm - Version 1.0.4
Fixed Issues
- Issue #245: Resolved a crash caused by missing or invalid status effect data.
- Issue #250: Fixed the feast effect not working properly.
Summary
- Crash: Added a null check to ensure only valid status effects are processed, which resolved in a crash.
- Effect: Corrected the functionality of the feast effect, ensuring everything works as intended.
Farm&Charm - 1.0.2
- Fixed Issue 192
- Fixed Issue 208
- Fixed Meadow stove not being a valid heat source for pans & pots
- Fixed worlds won’t stuck at 100% anymore while loading a world when using Farm&Charm together with WorldEdit
- Fixed CraftingBowl eating Buckets
- Added pl_pl (thanks to awoolanche)
- Added zh_cn (thanks to ik)