What's Changed
What's Changed
- Update the Russian translation by
@rfin0
in #49 - Include information about how to dye logic components in the logic introduction guide page by
@Swedz
in #56 - Fix #52: Creative mode cannot ctrl + middle click to copy sticky note with text by
@Swedz
in #57 - Add PT_BR localization by
@PrincessStelllar
in #55 - Sticky Notes editable while in hand by
@Swedz
in #58 - Fix item desync when picking sticky notes in creative mode by
@Swedz
in #59 - Fix #54: Wire path finding sometimes goes on an undesirable path by
@Swedz
in #60 - Allow Sticky Notes to be edited while in the Microchip menu by
@Swedz
in #61
What's Changed
- Logic config slider allows typing by
@Swedz
in #44 - Floppy disk counts logic and wires already in Microchip when installing program by
@Swedz
in #45 - Fix wires not getting deep copied by
@Swedz
in #46 - Floppy disk save/load contents to/from local files by
@Swedz
in #47 - Fix floppy disk filling inventory when in creative mode by
@Swedz
in #48
What's Changed
- Improve internal item dropping handling when breaking Microchips by
@Swedz
in #34 - Fix adjacent blocks not getting updated when the Microchip changes output signal by
@Swedz
in #36 - Fix #35: Sticky notes render dimmed in Microchip gui by
@Swedz
in #37 - Fix logic scanline scale when in item form by
@Swedz
in #38 - Mention that sticky notes are placeable in the microchip gui in the guide by
@Swedz
in #39 - ru_ru: Update sticky_notes.md by
@rfin0
in #40
What's Changed
- Mention grid snapping logic in the guide by
@Swedz
in #30 - Fix #29: Crash when updating Microchip from a non adjacent block by
@Swedz
in #31 - Add Russian language (ru_ru) + GuideME by
@rfin0
in #25 - Fix #27: Circuit pan and zoom state is lost after visiting a component's settings by
@Swedz
in #32 - Fix #28: Circuit diagrams in GuideME pages don't display on certain UI scales by
@Swedz
in #33
What's Changed
- Fix alignment issues in guide following fix in GuideME by
@Swedz
in #23
What's Changed
- Clean up microchip gui rendering to allow for more control by
@Swedz
in #15 - Allow 10 outputs in the Randomizer by
@Swedz
in #19 - Logic internal refactor by
@Swedz
in #20 - Add GuideME documentation by
@Swedz
in #16 - Fix inaccurate NOR Gate tooltip by
@Swedz
in #21 - Require Netherite Scrap for Microchip instead of Netherite Ingot by
@Swedz
in #22
What's Changed
- Don't use Adventure + MiniMessage for markdown formatting by
@Swedz
in #14
What's Changed
- Overhaul all the gui colors for the microchip for better visibility and consistency by
@Swedz
in #12
What's Changed
- Fix #10: MiniMessage/Adventure not getting properly loaded at runtime by
@Swedz
in #11
Full Changelog: https://github.com/Swedz/Little-Big-Redstone/commits/1.0.1-beta-1.21.1