Load My F***ing Tags

Load My F***ing Tags

Mod

Prevents Incorrect Tag Entries from breaking an entrie Tag

Server CursedUtility

194.1k downloads
52 followers
Created2 years ago
Updated4 months ago

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Title Image


A Simple mod that prevents Minecraft from throwing out an entire tag of its contents if one or more entries within the tag are invalid. There will be a message found within the game if the tags are "cooked" and more info similar to the base game can be found within the Log of the Server/Client the mod is running.

The reason behind this mod is the issue that some mod or data pack may add an invalid entry to let's say "minecraft:mineable/pickaxe" leading to all pickaxe mineable blocks being unmineable which breaks the game.

TLDR: This mod prevents Mod/Datapack mistakes from breaking entire portions of the game. For more Info involved in either Understanding or Silencing the Ingame Chat Message go to the Github Link for more info

Note about Versioning

  • [MultiLoader Update] Ver1.0.1: Fix issue involved with mixins only applying client side

Forge

  • [47.1.44 - 47.2.5] Ver1.0.3: Fix issues with forge reimplementing Singleplayer Modmenu
  • [47.2.6 and Up] Ver1.0.4: Fix issue with forge patch bug with TagGroup.Loader with HashSet instead of LinkedHashSet

External resources



Project members

Blodhgarm

Owner


Technical information

License
CC0-1.0
Client side
unsupported
Server side
required
Project ID