Loading Timer

Loading Timer

Mod

Adds a timer in where how long it takes Minecraft to load.

Client Utility

4,190 downloads
38 followers
Created3 years ago
Updated3 years ago

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Loading Timer v1.5

Its Been a while since i released a update.

Changes from v1.4.3 - Removed the Load Loop Entirely (It kinda was causing issues with it being fullscreen, also was unreliable) - Toast Executor Rewritten - Have the enviroment set to "Client" (This should make modmenu show the "client" badge on our mod)

Changes from v1.5-Beta1 - Tweaked Some Easter Eggs + Added Another Easter Egg - Fixed Resource Toast Spamming in some circumstances - Various Technical Changes/Additions - And more!

Loading Timer Beta Release v1.5.0-Beta1

Changes From v1.4.3

  • Updated to 1.17

  • Remove the Load Loop entirely and replace it with something else (This should cause no more bugs with the startup toast showing up at fullscreen)

  • Toast Executor Rewritten!

  • Have the environment set to "Client" (This should make modmenu show the "client" badge on our mod)

Loading Timer 1.4.3

Changes From Version 1.4.2

  • Added Japanese Translation (#29)

  • A Better Way to check if fullscreen has changed

Loading Timer Release 1.4.2

Changes from 1.4.1

  • Correct en_us.json (#26)

  • Update Polish Translation (#27)

  • Added Russian Translation (#28)

  • Other Minor Changes

  • There Is Now a 1.17 version of the mod

Loading Timer Release 1.4.1

Changes from 1.4

  • Cloth config is no longer nested with this mod (#25)

  • Rewritten the "Startup Load Loop" Reducing its "Cognitive Complexity" from around 37 down to 23

  • Removed Certain methods that are used if Fabric API isnt loaded now that Fabric API is now required

  • Other Minor Technical Changes

Loading Timer Release 1.4

Changes From 1.3.3

  • Mod menu support (Cloth Config)

  • Cloth Config is now nested to accommodate Mod Menu Support

  • Simplified alot of the code

Loading Timer Release 1.3.3

Changes from 1.3.2

  • Fabric API is now recommended

  • Because Translations don't work without Fabric API, a feature has been added that uses literal text instead of translatable text if Fabric API Isn't Detected

  • Added an option that will now show the "raw" loading result (The time it takes when Loading Timer initializes to the time it takes to fully load), instead of the "total" result.

Loading Timer Release v1.3.2

Changes from v1.3.1

  • Loading Timer can now determine how long it takes to load in resource packs (#23)

  • Added an option on how much precent of the resource pack has been loaded in logs (Just like how minecraft shows how much of the world has been loaded/generated in logs)

Loading Timer Release 1.3.1

Changes from v1.3

  • Now it tells you how long it takes to load into a world (This is optional so dont worry) (#18)

  • Vanguard is no longer implemented into this mod. If You want to still get auto-updates for this mod, download Vanguard. (#20)

  • Fix A Bug in where it doesnt work in full screen mode (AGAIN) (#22)

Loading Timer Release v1.3

Changes from v1.3-Beta2

  • Added Polish Translation (#17)

Changes From v1.2.4 (Since this is a full release)

  • Added Base Lang System for translation

  • Replaced logging output system with apache log4j

  • Log output for debugging now exists

  • Fabric API Is Now Suggested instead of Required

  • Added Swedish Translation (#16)

  • Added Upside Down Translation

  • Added a new config called "No Exception" (More info about it should be located on our new github wiki page at https://github.com/Blobanium/Loading-Timer/wiki/Config-Guide)

  • Loading timer now registers the config and starts the timer on a new "preLaunch" Entrypoint, instead of relying on a mixin.

  • Added a modmenu discord link that goes to our new discord server.

  • Fixed the config not working

  • Fixed a bug in where loading timer doesn't work properly when you change resolutions. (#11)

Changes from 1.3-Beta1

-Added Swedish Translation

-Added Upside Down Translation

-Added a new config called "No Exception" (More info about it should be located on our new github wiki page at https://github.com/Blobanium/Loading-Timer/wiki/Config-Guide)

-Loading timer now registers the config and starts the timer on a new "preLaunch" Entrypoint

-Added a modmenu discord link that goes to our new discord server.

-Fixed the config not working

-Fixed a bug in where loading timer doesn't work properly when you change resolutions. (#11)

Loading Timer Beta Release v1.3-Beta1

Changes from 1.2.4

  • Added Base Lang System for translation
  • Replaced logging output system with apache log4j
  • Log output for debugging now exists
  • Fabric API Is Now Suggested instead of Required

Changes from 1.2.3

-Added Support For ModUpdater -Added that Loading timer doesn't work on servers (just yet)

-Added vanguard support for auto updates

This release fixes bugs found in 1.2.1

Changes: A Better Way to calculate loading time (Fixing some bugs related to architectury in the process) Fix errors that could falsely display the toast when certain actions are done

  • fix a bug in where loading timer doesn't work properly when minecraft is in fullscreen mode
  • round off the raw loading times

Changes From 1.1.1

-Add a Config File Along with the option "Insane precision"

-Fix spelling & grammar mistakes, change package naming, and some other misc. changes.

-Added an Easter egg in where there is a 1 in 1000 chance it might say "Laoding Timer"

This Beta Release is a hotfix to 1.2-Beta2 In Where The Config file name "config.properties" was Supposed to say "LoadingTimer.properties" in the config folder

  • Ultimately had to rewrite the config code with SimpleConfig due to a crash that occurred on startup on version 1.2-Beta1.
  • Fix spelling & grammar mistakes, change package naming, and some other misc. changes.

-Added a Config file along with a new option called Insane precision (Just as what it says!)

Note: The Mod Menu API Implementation for this mod is Currently unfinished. And You May see an error in the log saying that its broken. I'm planning on Fixing that After I get all the other optional features into the mod.

External resources



Project members

Blobanium

Owner


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID