Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
A simple Minecraft mod that can play music when players join in the world.
This mod uses AI to assist in development.
Inspired by TartaricAcid's Net Music !
| Milestone | Big changes |
|---|---|
| 1.1.0 | javafx has given place to com.googlecode.soundlibs:mp3spi, which provides MP3 support now. |
| 1.2.0 | the music config has changed to JSON type. |
| 1.2.1 | Music can be played directly through the Internet without downloading; lyrics support! |
| 1.2.2 | Audio backend loading, Players can receive audio from other players on the server. |
The logo comes from here, designed by juicy_fish.
Functions
- Play music
- Supported file types: mp3, wav
- Music Downloading screen
- Allow download switch
- Play different musics based on the player's name (uuid)
- Show lyrics while playing music
File Structure
All music files are stored in the /LoginMusic folder.
├── {your minecraft version}
├── config
│ ├── login_music-client.toml # Client config
│ ├── login_music-server.toml
│ └── login_music
│ └── music.json # Configure specific music
│
├── LoginMusic # Store music files
│ ├── Lyrics
│ │ ├── music_1.lrc
│ │ ├── music_2.lrc
│ │ └── ...
│ └── MusicCache
│ ├── music_1.mp3
│ ├── music_2.wav
│ └── ...
└── ...
Configuration
Client Side
login_music-client.toml is effective only for the client:
[Lyrics]
#Whether to show lyrics while playing music
ShowLyrics = true
#Defines the position of the lyrics
#Allowed Values: UP, MIDDLE, DOWN
LyricsPosition = "DOWN"
#Defines the color of the lyrics you want to use
LyricsColor = "#FFFFFF"
[Music]
#Range of music play (a non negative integer)
# Default: 3
# Range: 0 ~ 100
range = 3
#Whether to allow downloading music from the internet
InternetAccess = false
#Whether to play musics from other players
AllowOthersMusic = true
Server Side
login_music-server.toml:
[Selection]
#Keywords for music selection (name/uuid)
#Allowed Values: NAME, UUID
type = "NAME"
Since mod version 1.2.0, the music config has changed to JSON type, just as shown below.
If you enter a server with this mod, the config file on the server has higher priority, which will cover your custom settings.
{
"musics": [
{
"id": "Default",
"music": "Default.mp3",
"musicUrl": "https://www.example.com/example.mp3",
"lyric": "Default.lrc",
"lyricUrl": "https://www.example.com/example.lrc"
}, {
"id": "Steve",
"music": "login_music.mp3",
"musicUrl": "https://www.example.com/login_music.mp3",
"lyric": "login_music.lrc",
"lyricUrl": "https://www.example.com/login_music.lrc"
}
]
}
The music will be downloaded if
InternetAccessis set "true" (the default setting is "false"), otherwise, the music is played through network audio streams, which may cause a short pause when entering a world.
For example, When a player named Steve enters the world, the mod will try to find the music matched the name Steve (in this case it's login_music.mp3 ) in the folder /LoginMusic first.
Then try to download it from its related url if it has failed before.
Tips: If there is a file with the same name in the folder, it will skip the download even if the file does not match the URL.
If more entries need to be configured, please follow the JSON's rule.
Command
All the commands need permission level 2.
| Command | Function |
|---|---|
/loginmusic reload |
reload config |
/loginmusic list |
show music config available currently |
/loginmusic show <targetPlayer> |
show targetPlayer's music config |
/loginmusic play |
replay your login music |


