New Stuff
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Added Lightning Strike Ability (Look where you want and press the keybind)
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Added the ability to turn invisible with the armor equipped
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Added toggleable nametag visibility
Bug Fixes
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Fixed some cooldown issues
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Fixed where if you wanted to turn the nametag visibility back on, it wouldn't: The command was typed wrong
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Fixed the names in the code for everything to work properly (hopefully..)
Known Issues
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Spamming the keybind for an ability can make the ability happen multiple times and then causes the cooldown to be dramatically longer (At least that's what I've noticed) Example: Spamming Lightning strike keybind, making a lot of lightning strikes then having to wait a longer period of time before being able to use it again
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Unequipping the armor while you have nametag visibility turned off will not turn nametag visibility back on. (You currently have to manually press the keybind to turn visibility back on before unequipping the armor)
New Stuff
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Added "Herobrine" & "Entity 303" armors which both have the spooky noise and time effect ability until I add more in the future
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The time changing ability now tells you if it's on cooldown.
Bug Fixes
- Fixed issue where if you unequipped the armor or left the game while an ability was on cooldown, the ability would stay on cooldown indefinitely.
Tweaks
- Changed the name/keybind of the time effect ability to be more universal
- Tweaked how the abilities function for future integration
Main Changes from unreleased version:
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Switched to Forge because of Fabric incompatibilities with Minecraft versions on MCreator (I really enjoy the block coding okay?)
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Removed teleportation mechanic (Until further notice, I have to fix it.. a lot.)
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Fixed armor textures, made the null armor slimmer
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Tweaked spooky noise ability and it's cooldown not working correctly
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Added an ability where you can set it to night if you have the null armor equipped, has a cooldown and only sets it to night if it's currently daytime with no cooldown