1.2.5
Compatibility
Changes
New Stuff
-
Added "Herobrine" & "Entity 303" armors which both have the spooky noise and time effect ability until I add more in the future
-
The time changing ability now tells you if it's on cooldown.
Bug Fixes
- Fixed issue where if you unequipped the armor or left the game while an ability was on cooldown, the ability would stay on cooldown indefinitely.
Tweaks
- Changed the name/keybind of the time effect ability to be more universal
- Tweaked how the abilities function for future integration
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s4DEPswy:HbBgS2BL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s4DEPswy:HbBgS2BL"
}

