1.1.0
Compatibility
Changes
Main Changes from unreleased version:
-
Switched to Forge because of Fabric incompatibilities with Minecraft versions on MCreator (I really enjoy the block coding okay?)
-
Removed teleportation mechanic (Until further notice, I have to fix it.. a lot.)
-
Fixed armor textures, made the null armor slimmer
-
Tweaked spooky noise ability and it's cooldown not working correctly
-
Added an ability where you can set it to night if you have the null armor equipped, has a cooldown and only sets it to night if it's currently daytime with no cooldown
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s4DEPswy:uWBJHY99"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s4DEPswy:uWBJHY99"
}

