Changes:
- Armor fly fix
Changes:
- bug fixes
- fixed missing recipes and tags on blocks
- added mineable tag on blocks (should not break other functional blocks from mod)
Added:
- recipes
Changes:
- bug fixes
- textures of some old items
Added:
- ores (functionality in 1.17.8)
Changes:
- bug fixes
Added:
- wither proof glass
Changes:
- bug fixes
- recipe fix
Added:
- tools/armors
- drop
- loots
Changes:
- recipe
- models
- mob spawn rate
- The Protector spawn rate decreased
Changes:
- modified spawn rate: The Protector, Flapper
Added:
- new item for spawning The Protector
- new decorative blocks
- new mobs (spawn WIP)
Changes:
- bug fixes
- tag block fix
Added:
- building blocks
- 3 mobs
- items
- recipes
- sounds
Changes:
- fixes few bugs with weapons
- removed unused code
- reworked security cards (now using tags)
- duplication bug fix
Added:
- A LOT of building blocks for future structures
Changes:
- fixed recipe with slipper ingot conversion
Changes:
- fixed spawn rate on The Protector entity
- workstation bug fix
Changed:
- fixed animation of Galaxy Dragon entity
- fixed animation of The Protector entity
- fixed textures of keycards
Changes:
- drop fix for workstations content do not drop after destroy
- loot fix for celestial chest
- recipes reworked (again)
- ore drop increased for special ores only
Removed:
- active trigger from armor to disable fly for other mods (bug)
Added:
- missing recipes
Changes:
- fixed trades
Added:
-
new blocks
-
new items
Changes:
-
fixed some recipes
-
added missing recipes
-
added compat for HNN on latest version (HostileNeuralNetworks-1.20.1-5.2.0)
!warning! Lower version of hostile neural networks won't work from this point.
Changes
- added missing recipes
- fixed mob abilities
Added
- new villager profession
- new items
- few new items
Changes:
- some recipes reworked
Added:
- new tools
- new shield
- few new items to use
Changes
- optimalized triggers for advancements
Added
- new advancements
- new blocks (for future update)
Changes:
- fixed patchouli book
- fixed creative mode taking damage
Changes:
- fixed taking damage in creative mode



