Version 5.0.2 Update Log:
- Fixed Provoke crashing when used on players
- Disabled stacking of Death's Embrace
- Disabled stacking of Lunatic's Lockpick
- Disabled stacking of Drunkard's Adrenaline
- Disabled stacking of Watchman's Spectacles
- Made Formulas Stackable
- Nerfed Captain's Chest (Ship Structure)
- Buffed Normal Ship Loot Chests (Ship Structure)
- Chanis Gate Air can no longer be replaced
- Added stuff to Beyonder Trader Villager Profession
Version 5.0.1 Update Log:
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Fire Armor -> Flame Armor (for consistency)
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Gave Flame Armor and Flame Coating effects their proper picture
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Reduced Spirituality consumed from hitting entitites with Flame Coating
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Reduced Spirituality consumed from being hit with Flame Armor
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Bracelet of Concealed Replacement can now be obtained in Evernight Churches
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Axe of Hurricane can now be obtained in Storm Churches and Ships
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Master Key can now be obtained in Ships
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Reduced Cooldown on Lunatic's Lockpick
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Fixed Fire Coating/Armor putting spirituality in the negative
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Fixed Bracelet of Concealed Replacement
Version 5.0.0 Update Log and Download:
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Added Sequence 9 Hunter
- Hunter's Trap stuns and damage anything that walks into it including it very own hunter
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Added Sequence 8 Provoker
- Provoke causes whatever mob you're looking at to agro to you
- Sneak while using for an AOE variant
- Provoke causes whatever mob you're looking at to agro to you
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Added Sequence 7 Pyromaniac
- Fire Ravens follow your camera allowing them to follow an enemy
- Credit (Model & Texture: Swoosh)
- Fire Ball is a strong attack that becomes stronger the longer you let it condense
- Fire Armor grants you additional armor bars as well as the effect of setting anything that attacks you on fire
- Fire Coating makes all of your attacks set your opponent on fire
- Fire Ravens follow your camera allowing them to follow an enemy
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Added Sequence 7 Lucky One
- Randomly makes the user lucky
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Reworked Midnight Poet
- Lullaby now has a mandatory charge/wind up before being released; Range and length of effect have been increased
- Tranqualize now is a strong debuff that weakens, slows down both movement and attack speed, and will even randomly give cooldowns while it is applied
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Added Sealed Artifact: Death's Embrace (Model & Texture: Swoosh)
- Stops undead from seeing you
- Makes Iron Golems hostile toward you
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Added Sealed Artifact: Lunatic's Lockpick (Model & Texture: Swoosh)
- Opens any door
- Likely to lose Sanity
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Added Sealed Artifact: Drunkard's Adrenaline (Model & Texture: Swoosh)
- Deals damage based on user's own strength as well as the opponents own health to max health %
- Gives Weakness
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Added Sealed Artifact: Watchman's Spectacles (Model & Texture: Swoosh)
- Allows the user to view the world through a Spectator's eyes
- Can cause blindness from prolonged use
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Added Blackthorn Security Company (Credits: BreakerOfFourthWall & ChickenlessBone)
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Added Evernight Church (Credits: Swoosh)
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Added Storm Church (Credits: Paciodas)
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Added Sun Church (Credits: Paciodas)
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Added Revamped Pirate Ship Structure (Credits: Swoosh)
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Added 3 Revamped Graveyard Structures (Credits: Swoosh)
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Difficulty Increase
- Easy: Default Health (Same as the previous update)
- Normal: 2 times Health
- Hard: 3 times Health
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Added setBeyonder Command
- /setBeyonder <Username> <Seq9/8/7> <Sequence>
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Added setMaxSpirituality Command
- /setMaxSpirituality <Username> <num>
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Added setSpirituality Command
- /setSpirituality <Username> <num>
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Reduced Health of Magicians (players)
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Changed some Spawn Values of certain beyonder mobs
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Changed Jumpless to be actually good
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Removed acting exp gained via Danger Intuition for Seq 8+
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Fixed Lunatic's Berserk breaking cooldowns (finally)
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Fixed Psychiatrist potion requiring Magician Formula Advancement
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Fixed some stuff with Charms
Version 4.0.2 Update Log:
- Reduced Spawning for most mobs
- Fixed Placate and Frenzy
- Improved Accuracy on all spectator moves and Marauder's steal (no longer requires looking at the ground like a bum)
- HOPEFULLY (please ;-;) fixed Aucuses' Blessing
Version 4.0.3 Update Log:
- Fixed Monocle
- Fixed Light Supplicant Formula (for the 8th time)
- Changed how damage is calculated
- Reduced Spirit Spawns
- Raised Spirituality cost for Assassin's Stealth and Witch's Invisibility
- Gave Witch Divination
- HOPEFULLY (please ;-;) fixed Aucuses' Blessing AGAIN~!!!!
Version 4.0.0 Update Log:
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Added Sequence 9 Prisoner
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Activator can open any Door, Gate, or Trapdoor; It can also ignite or destabilize tnt
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Added Sequence 8 Lunatic
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Berserk boosts your physical stats at the cost of sanity
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Added Sequence 9 Marauder
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Steal (Physical) allows the user to steal the item a player or mob is holding in their hand
- Sneak and use to grab offhand items
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Player Steal Can be changed in the Server Config
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Added Sequence 8 Swindler
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Swindler's Illusion creates a fake Diamond Swords that do no damage
- Sneakin and use creates fake diamond armor
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Added Sequence 8 Robot
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Auto target sets the user's camera to the head of the target
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Added Sequence 9 Spectator
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Allows user to see what armor and items an enemy has along with a rough idea of their health
- Toggelable
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Zoom
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Added Sequence 8 Telepathist
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Allows user to see exact health of an enemy
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Confusion deals extremely low damage and gives Nausea
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Added Sequence 7 Psychiatrist
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Cue makes a mob attack itself
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Placate gives others 20 sanity
- Sneak and use gives user 5 sanity
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Frenzy removes 20 sanity from others
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Awe freezes an entity in place
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Added Characteristics and Formulas for all above
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Added Destiny's Judgement
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Gives Luck 10 but has a high change of killing you
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Added Special Golden Crucifix
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Added The Blessing of Aucuses
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Obtained by saying the Aucuses while holding a Golden Crucifix
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Removes Beyonder abilities and gives back latest characteristic
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Added Amethyst Pendulum
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Added Danger Evaluation Divination
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Hold Amethyst Pendulum in off hand
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Speed of movement determines level of danger
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Iron Golems no longer attack beyonders first
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Deathly Aura is now less weird
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Beyonder are unable to drink milk (as it crashes the game)
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Buffed. Nerfed, and Adjusted certain things for ease of gameplay
Version 3.0.2 Update Log and Download:
- Fixed Tarot Cards not working (again)
Version 3.1.0 Update Log
- Nerfed Acting Xp/Digestion of Seer's danger sense
- Buffed Acting Xp/Digestion of Instigator's Instigation (2 Acting xp/Digestion per mob hit)
- Buffed Witch Spawn Rate Massively
- Buffed Witch Potion Drop Rate From Witch Beyonder Mob slightly
- .33% → .4%
- Nerfed Magician Spawn Rate Slightly
- Buffed Seer, Clown, and Magician Characteristics from Magician Beyonder slightly
- Seer: 7% → 8%
- Clown: 5% → 6%
- Magician: 3% → 4%
- Nerfed Spawn Rate of Spirits in Nether
- Disabled Paper Figurine and Hand Mirror Substitution in the Nether