5.0.0
Compatibility
Required content
Changes
Version 5.0.0 Update Log and Download:
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Added Sequence 9 Hunter
- Hunter's Trap stuns and damage anything that walks into it including it very own hunter
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Added Sequence 8 Provoker
- Provoke causes whatever mob you're looking at to agro to you
- Sneak while using for an AOE variant
- Provoke causes whatever mob you're looking at to agro to you
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Added Sequence 7 Pyromaniac
- Fire Ravens follow your camera allowing them to follow an enemy
- Credit (Model & Texture: Swoosh)
- Fire Ball is a strong attack that becomes stronger the longer you let it condense
- Fire Armor grants you additional armor bars as well as the effect of setting anything that attacks you on fire
- Fire Coating makes all of your attacks set your opponent on fire
- Fire Ravens follow your camera allowing them to follow an enemy
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Added Sequence 7 Lucky One
- Randomly makes the user lucky
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Reworked Midnight Poet
- Lullaby now has a mandatory charge/wind up before being released; Range and length of effect have been increased
- Tranqualize now is a strong debuff that weakens, slows down both movement and attack speed, and will even randomly give cooldowns while it is applied
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Added Sealed Artifact: Death's Embrace (Model & Texture: Swoosh)
- Stops undead from seeing you
- Makes Iron Golems hostile toward you
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Added Sealed Artifact: Lunatic's Lockpick (Model & Texture: Swoosh)
- Opens any door
- Likely to lose Sanity
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Added Sealed Artifact: Drunkard's Adrenaline (Model & Texture: Swoosh)
- Deals damage based on user's own strength as well as the opponents own health to max health %
- Gives Weakness
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Added Sealed Artifact: Watchman's Spectacles (Model & Texture: Swoosh)
- Allows the user to view the world through a Spectator's eyes
- Can cause blindness from prolonged use
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Added Blackthorn Security Company (Credits: BreakerOfFourthWall & ChickenlessBone)
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Added Evernight Church (Credits: Swoosh)
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Added Storm Church (Credits: Paciodas)
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Added Sun Church (Credits: Paciodas)
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Added Revamped Pirate Ship Structure (Credits: Swoosh)
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Added 3 Revamped Graveyard Structures (Credits: Swoosh)
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Difficulty Increase
- Easy: Default Health (Same as the previous update)
- Normal: 2 times Health
- Hard: 3 times Health
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Added setBeyonder Command
- /setBeyonder <Username> <Seq9/8/7> <Sequence>
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Added setMaxSpirituality Command
- /setMaxSpirituality <Username> <num>
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Added setSpirituality Command
- /setSpirituality <Username> <num>
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Reduced Health of Magicians (players)
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Changed some Spawn Values of certain beyonder mobs
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Changed Jumpless to be actually good
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Removed acting exp gained via Danger Intuition for Seq 8+
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Fixed Lunatic's Berserk breaking cooldowns (finally)
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Fixed Psychiatrist potion requiring Magician Formula Advancement
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Fixed some stuff with Charms
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bA2DPAbu:OQ08nqxU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bA2DPAbu:OQ08nqxU"
}

