Fixed an issue causing camera anomalies in certain situations, fixed missing wing animations when switching dimensions in some cases, and moved the wing potion to the correct item category.
A more thorough (hopefully) fix for the missing wing animation caused by switching dimensions
Support more languages,and migrate from com.toni.wings to cc.lvjia.wings
Fixed an issue where wing animations disappeared when switching dimensions; the /wings command no longer forcibly requires selecting a player.
Theoretical compatibility with Sodium (I can't test it if Sodium doesn't update NeoForge)
Optimize flight animation logic and adjust landing state delay
All 1.0.6 versions are compatible with Sodium and Iris, but the special rendering of Super Wings will revert to a normal texture under shaders.
Because Sodium hasn't released a NeoForge build for 1.21.9 or 1.21.10, testing couldn't be done, so Sodium isn't supported, but in theory it shouldn't crash.
Fixed a whole bunch of issues (maybe), including rendering issues
Fixed compatibility issues with Sodium and fixed the rendering issue of players' dual hands
Reduced the issue of player posture anomalies (since I don't know whether there might be other causes for the posture anomalies)
Fixed network synchronization issue
Since NeoForge no longer supports JavaScript ASM in 1.21.6, it migrated to mixin, which could bring instability—though I haven’t noticed any instability



