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Minecraft: Java Edition
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This mod adds three new enchantments for the Mace:
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- Downburst — Max Level V
Smash attacks unleash an explosion centered on the target, dealing blast damage to all nearby enemies — without breaking blocks or harming allies. When paired with Wind Burst, harmful effects on the primary target spread to all enemies in the blast radius, along with fire/freeze status (fire thaws frozen targets, frost extinguishes burning targets). Spread is deferred by 1 tick for compatibility with other debuff enchantments. Obtainable from Enchanting Table (levels I–V) or via anvil combination.
- Eclipse — Max Level III
Melee hits inflict Gloom. Smash attacks strip beneficial effects and block their reapplication for 15 seconds, with a longer Gloom duration. The number of effects stripped and blocked equals the enchantment level. When paired with Wind Burst and Downburst, this strip/block effect also spreads to nearby enemies, but the count is fixed at 1. When Gloom is refreshed, all effects are reactivated. Obtainable from Enchanting Table (levels I–III) or via anvil combination.
Gloom effects: (1) Waning vision (vs. players) / Disorientation (vs. mobs) · Players: progressively impaired vision (uses vanilla Blindness, which also disables sprinting and melee critical hits) · Mobs: instantly lose their target; 0.5s near-zero sight range; severely reduced sight range for the remaining duration (2) Reduced jump height + slightly reduced movement speed (stacks with Slowness) (3) True damage every 1.5 seconds — flat values for normal mobs, percentage-based for high-HP targets (≥100 max HP)
- Updraft — Max Level I
Active: press the bound key (default G) while holding a Mace to trigger a Wind Burst at your feet, launching you upward. Also grants a 0.6s projectile deflection window — incoming arrows & fireballs are reflected with ownership transferred to you. Passive: when off cooldown and falling ≥ 3 blocks, fall damage is automatically negated and the active effect triggers. Obtainable from Enchanting Table (level I) or via anvil combination.
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Several values, explosion particles, and sound effects are configurable via the in-game config screen.
Developer Note: This is my first mod. I handled the creative design and in-game testing; the code was implemented with AI assistance.
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本模组为重锤加入三种附魔:
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- 下击暴流(Downburst)—— 最大等级 V
下落攻击命中时,以落点为中心引发爆炸,对范围内所有敌人造成爆炸伤害。 此爆炸不破坏方块,不伤及友方。 与风爆共存时,可将目标身上的减益效果扩散至爆炸范围内的所有敌人, 同时扩散着火/冰冻状态(冰火互克:着火目标被解冻,冰冻目标被灭火)。 扩散延迟至下一 tick 执行,兼容外部施加减益的附魔。 附魔台可直接获取全部 I~V 级,也可通过铁砧合并获得。
- 日食(Eclipse)—— 最大等级 III
普通近战命中即可施加“晦沉”。下落重击时额外驱散目标身上增益效果 并封锁其重新获得 15 秒,且施加的晦沉持续时间更长。 驱散与封锁的数量等同于魔咒等级。若在已有日食的情况下,还拥有风爆和 下击暴流,则驱散与封锁也能被扩散,但数量固定为 1。 晦沉被刷新时,其效果全部重新激活。 附魔台可直接获取全部 I~III 级,也可通过铁砧合并获得。
”晦沉“效果: (1)视野压制(对玩家)/ 失向(对非玩家) · 对玩家:持续削弱视野(基于原版失明效果,因此会禁用疾跑和近战暴击) · 对怪物:立即丢失仇恨;前 0.5 秒索敌范围降为零;之后索敌范围大幅削减 (2)削减跳跃高度 + 略微削减移速(可与「缓慢」效果叠加) (3)每 1.5 秒受到真实伤害。低血量单位为固定数值,高血量单位(≥100 生命值) 按最大生命值百分比计算
- 扶摇(Updraft)—— 最大等级 I
主动:手持重锤按下绑定按键(默认 G)在脚下触发风爆将自身弹起。 触发同时获得 0.6 秒弹射物偏转窗口——来袭箭矢/火球自动反弹,伤害来源改为自己。 被动:冷却清零时,若下落 ≥ 3 格,自动取消摔落伤害并触发主动效果(含弹射物偏转)。 附魔台可直接获取 I 级,也可通过铁砧合并获得。
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部分数值、爆炸特效及爆炸音效可配置。详情请查看游戏内配置界面。
开发者说明: 这是我第一次制作模组。我负责本模组的创意构思与游戏内测试验证, 代码实现部分在 AI 辅助下完成。


