- fov camera operations (set, add, mul, div, sub, reset)
- fov animation
Fixes FOV bugs which should improve compatibility with existing zoom mods! Also adds more UI text interpolation options.
text string interpolation, mulitline strings
Fixes a startup mouse mixin crash
changes:
- removed the need for user-defined component ids, now opting for an automatic internal id system
- rewrote the component renderer to be more open
- added progress bar components
- refactored all components to drop the
Componentsuffix:TextComponent->Text - separated scale in text components into text and background scale
- convert GroupBuilder to a generic dsl builder for any type of group components
- added component margins
- resolved many positioning ui isssues
- updated to 1.21.10
Padding animations, refactor UI to use floats for positioning & sizes instead of ints
Fixes component-relative UI positioning.
This version fixes a minor mixin issue relating to mouse locking.
This version vastly expands upon 1.0.0, with new additions:
- UI Gradients
- UI Lines
- More UI Easing options
- UI Boxes
- Full screen UI elements
- Locked F5 Perspective
- Forced F5 Perspective
The first beta release is finally here! Featuring:
- Forced Keybinds (acceptable/denyable)
- HUD-based UIs with animations and scheduling
- Camera Locking
- Mouse Locking (disable clicking, arm swinging)
- Forced camera movements & FOV changes (pitch, yaw, roll, fov)
- Camera offset (effects first & third person)
Report any bugs or ideas on the GitHub.



