What's Changed
- Randomize Mob Attributes by @ghzdude in https://github.com/ghzdude/MCRandomizer/pull/14
- Improve Configuration by @ghzdude in https://github.com/ghzdude/MCRandomizer/pull/16
- Improve Structure Randomizer by @ghzdude in https://github.com/ghzdude/MCRandomizer/pull/15
What's Changed
- Add JEI Compat by @ghzdude in https://github.com/ghzdude/MCRandomizer/pull/12
HOTFIX: fix mixins not applying outside of dev (Loot/Recipe Randomizer works now)
Full Changelog: https://github.com/ghzdude/MCRandomizer/compare/v0.6d...v0.6e
HOTFIX: always cancel mob spawn event even if the mob randomizer "failed".
Full Changelog: v0.6c...v0.6d
HOTFIX: fixed potential infinite loop when generating randomization item data
Full Changelog: https://github.com/ghzdude/MCRandomizer/compare/v0.6b...v0.6c
HOTFIX: fixed minecraft range crashing on start
Full Changelog: https://github.com/ghzdude/MCRandomizer/compare/v0.6...v0.6b
What's Changed
- Add Mixins, Improve Mob Randomizer by @ghzdude in https://github.com/ghzdude/MCRandomizer/pull/5
- Update to MC1.21 by @ghzdude in https://github.com/ghzdude/MCRandomizer/pull/6
Full Changelog: https://github.com/ghzdude/MCRandomizer/compare/v0.5...v0.6
Changelog
Backported changes from 1.20 to 1.19:
- reworked and improved loot randomizer
- improved recipe randomizer
- now randomizes recipe inputs
- unlock recipes correctly for recipe book
- improved enchantment generator
- improved passage generator
- improved potion generator
- small improvement to the mob randomizer
- I still don't like how it's done
MC Randomizer for 1.20.2
General Changes
- ported to 1.20.2
- recipe inputs can now be randomized
- loot randomization is now handled by datagen
- how items are randomized has changed significantly (not really user facing)
- improve mob randomizer slightly (still not recommended to enable)
- randomizations now persist after running
/reload
Full Changelog: https://github.com/ghzdude/MCRandomizer/compare/v0.3...v0.4
Randomize several aspects of Minecraft 1.19.2! Can currently:
- Give random items
- Randomize recipes
- Randomize block drops, mob drops, and/or chest loot
- Randomly generate structures
- Randomize mob spawns
- And maybe more in the future...
CHANGELOG
- added configurable blacklist for items and mob types
- added ability to add passages to apply when given written books as items
- small fixes
Full Changelog: https://github.com/ghzdude/MCRandomizer/compare/v0.1...v0.2