
Stargate: Wellspring, a The Sift Dimension
Dial ancient stargates to eight kinds of worlds: Wellspring, a fan-made take on Minecraft's Sift dimension, sky islands with glowing heart trees, frozen wastes, molten depths and more. Vanilla potions and armour beat every hazard. Needs the Worlds mod.
Tags
Creators
Details
1.8.0+26.1
Compatibility
Required content
Changes
Added
- Destination-colored portals — each portal now glows with a color that matches the destination dimension (red-orange for Melted, ice blue for Frozen, deep violet for Dark, and so on), so you can tell where a gate leads at a glance
- Ambient portal particles — portals emit themed particles near the surface: snowflakes for Frozen, ash for Melted, clouds for Floating Islands, bubbles for Ocean, and more
- Route Books — books with multiple Stargate addresses now work as route books; flip to a different page on the Control Panel to dial a different destination
- Dialing feedback — the Control Panel now plays a sound and shows colored particles to tell you what happened: a chime when a gate opens, a hum while dialing, or a warning tone if the address is invalid, the destination is locked, or no gate was found
- Incoming traveler pulse — the destination Control Panel emits a short redstone pulse whenever someone arrives through the gate, letting you build arrival detectors with redstone
- Portal open pulse — both Control Panels emit a redstone pulse the moment a portal pair is successfully created
- Admin debug commands — added
/stargate debug givebookfor server admins to generate address books on the fly, including multi-address route books
Fixed
- Multiple players dialing into the same destination world at the same time no longer causes connection failures
- Closing a portal that was placed in water now restores the water instead of leaving an air pocket
- Chorus Fruit teleportation through Stargate portals is more reliable
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:a4uUVkNz:C8bje6kY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:a4uUVkNz:C8bje6kY"
}
